added lights, track texture
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8f9ad6f87c
commit
2dcd561dbc
9 changed files with 117 additions and 6 deletions
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@ -1,7 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://ckau5s2tsb3oc"]
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[gd_scene load_steps=5 format=3 uid="uid://ckau5s2tsb3oc"]
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[ext_resource type="Script" path="res://src/game/player_controller.gd" id="1_g4ij8"]
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[ext_resource type="Texture2D" uid="uid://d1t1g7hyil82v" path="res://assets/spracer.png" id="2_xal47"]
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[ext_resource type="Texture2D" uid="uid://ceqcsof04vhqs" path="res://assets/light.png" id="3_qosw5"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_w2nj7"]
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size = Vector2(36, 20)
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@ -20,10 +21,18 @@ rotation = 1.5708
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scale = Vector2(0.0489796, 0.0489796)
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texture = ExtResource("2_xal47")
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[node name="PointLight2D" type="PointLight2D" parent="."]
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rotation = 1.5708
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texture = ExtResource("3_qosw5")
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texture_scale = 3.5
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-1, 0)
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shape = SubResource("RectangleShape2D_w2nj7")
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[node name="CanvasModulate" type="CanvasModulate" parent="."]
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color = Color(0.0784314, 0.0784314, 0.0784314, 1)
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[node name="Camera2D" type="Camera2D" parent="."]
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rotation = 1.5708
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ignore_rotation = false
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