added lights, track texture
This commit is contained in:
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8f9ad6f87c
commit
2dcd561dbc
9 changed files with 117 additions and 6 deletions
BIN
assets/bg2.png
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assets/bg2.png
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assets/bg2.png.import
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assets/bg2.png.import
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@ -0,0 +1,34 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dio3rrptd6w7c"
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path="res://.godot/imported/bg2.png-7e0fd5896bf6fbd065fac06948d48d0e.ctex"
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metadata={
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[deps]
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source_file="res://assets/bg2.png"
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dest_files=["res://.godot/imported/bg2.png-7e0fd5896bf6fbd065fac06948d48d0e.ctex"]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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assets/light.png
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assets/light.png
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assets/light.png.import
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assets/light.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ceqcsof04vhqs"
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path="res://.godot/imported/light.png-87539b10c4b4cebc046b6b91ffea6f69.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/light.png"
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dest_files=["res://.godot/imported/light.png-87539b10c4b4cebc046b6b91ffea6f69.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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assets/track.png
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assets/track.png
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assets/track90.png
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assets/track90.png
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assets/track90.png.import
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assets/track90.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ds0un04pocx6i"
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path="res://.godot/imported/track90.png-8588bc8e9dc5fdd6e6f027ae8d9974a3.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/track90.png"
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dest_files=["res://.godot/imported/track90.png-8588bc8e9dc5fdd6e6f027ae8d9974a3.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -2,10 +2,10 @@
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[ext_resource type="Script" path="res://src/game/level.gd" id="1_hv75i"]
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[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="2_5nf51"]
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[ext_resource type="Texture2D" uid="uid://bd0jqkgq1gh7p" path="res://assets/track.png" id="2_knecs"]
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[ext_resource type="Texture2D" uid="uid://dio3rrptd6w7c" path="res://assets/bg2.png" id="2_bk3ik"]
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[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/game/hud.tscn" id="2_w64nx"]
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[ext_resource type="Texture2D" uid="uid://ds0un04pocx6i" path="res://assets/track90.png" id="3_jtw40"]
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[ext_resource type="Texture2D" uid="uid://cd7bqj3v0k8yi" path="res://assets/finish.png" id="4_r6pvu"]
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[ext_resource type="Texture2D" uid="uid://df7avgwk5ggx" path="res://assets/bg.png" id="6_8waul"]
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[sub_resource type="Curve2D" id="Curve2D_ll8bj"]
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_data = {
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@ -23,13 +23,13 @@ player = NodePath("player")
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finish = NodePath("FinishLine")
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[node name="TextureRect" type="TextureRect" parent="."]
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self_modulate = Color(0.93212, 0.807108, 0.728746, 1)
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self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
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offset_left = -6505.0
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offset_top = -3355.0
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offset_right = 19845.0
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offset_bottom = 12825.0
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scale = Vector2(0.5, 0.5)
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texture = ExtResource("6_8waul")
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texture = ExtResource("2_bk3ik")
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stretch_mode = 1
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[node name="TrackPath" type="Path2D" parent="."]
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@ -37,7 +37,7 @@ curve = SubResource("Curve2D_ll8bj")
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[node name="TrackLine" type="Line2D" parent="."]
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texture_repeat = 2
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texture = ExtResource("2_knecs")
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texture = ExtResource("3_jtw40")
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texture_mode = 2
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begin_cap_mode = 2
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@ -1,7 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://ckau5s2tsb3oc"]
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[gd_scene load_steps=5 format=3 uid="uid://ckau5s2tsb3oc"]
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[ext_resource type="Script" path="res://src/game/player_controller.gd" id="1_g4ij8"]
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[ext_resource type="Texture2D" uid="uid://d1t1g7hyil82v" path="res://assets/spracer.png" id="2_xal47"]
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[ext_resource type="Texture2D" uid="uid://ceqcsof04vhqs" path="res://assets/light.png" id="3_qosw5"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_w2nj7"]
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size = Vector2(36, 20)
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@ -20,10 +21,18 @@ rotation = 1.5708
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scale = Vector2(0.0489796, 0.0489796)
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texture = ExtResource("2_xal47")
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[node name="PointLight2D" type="PointLight2D" parent="."]
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rotation = 1.5708
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texture = ExtResource("3_qosw5")
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texture_scale = 3.5
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-1, 0)
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shape = SubResource("RectangleShape2D_w2nj7")
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[node name="CanvasModulate" type="CanvasModulate" parent="."]
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color = Color(0.0784314, 0.0784314, 0.0784314, 1)
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[node name="Camera2D" type="Camera2D" parent="."]
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rotation = 1.5708
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ignore_rotation = false
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