added curvesigns, new finishline, diesmal wirklich
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dc66abaadb
commit
735fda97b6
5 changed files with 93 additions and 3 deletions
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assets/finish2.png
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assets/finish2.png
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34
assets/finish2.png.import
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assets/finish2.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dmcrms0qu0mtt"
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path="res://.godot/imported/finish2.png-57365df9f76ffd7b8d410e09f614de04.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/finish2.png"
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dest_files=["res://.godot/imported/finish2.png-57365df9f76ffd7b8d410e09f614de04.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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assets/sign.png
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assets/sign.png
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assets/sign.png.import
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assets/sign.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bq151lkkfdlf4"
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path="res://.godot/imported/sign.png-ce1750a0a91cc7aa81e844b4d838bf25.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/sign.png"
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dest_files=["res://.godot/imported/sign.png-ce1750a0a91cc7aa81e844b4d838bf25.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,11 +1,12 @@
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[gd_scene load_steps=8 format=3 uid="uid://c77xk0mywwt5f"]
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[gd_scene load_steps=9 format=3 uid="uid://c77xk0mywwt5f"]
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[ext_resource type="Script" path="res://src/game/level.gd" id="1_hv75i"]
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[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="2_5nf51"]
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[ext_resource type="Texture2D" uid="uid://dio3rrptd6w7c" path="res://assets/bg2.png" id="2_bk3ik"]
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[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/game/hud.tscn" id="2_w64nx"]
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[ext_resource type="Texture2D" uid="uid://ds0un04pocx6i" path="res://assets/track90.png" id="3_jtw40"]
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[ext_resource type="Texture2D" uid="uid://cd7bqj3v0k8yi" path="res://assets/finish.png" id="4_r6pvu"]
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[ext_resource type="Texture2D" uid="uid://dmcrms0qu0mtt" path="res://assets/finish2.png" id="4_rxurh"]
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[ext_resource type="Texture2D" uid="uid://bq151lkkfdlf4" path="res://assets/sign.png" id="7_g24mp"]
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[sub_resource type="Curve2D" id="Curve2D_ll8bj"]
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_data = {
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@ -36,15 +37,22 @@ stretch_mode = 1
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curve = SubResource("Curve2D_ll8bj")
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[node name="TrackLine" type="Line2D" parent="."]
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self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
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texture_repeat = 2
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texture = ExtResource("3_jtw40")
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texture_mode = 2
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begin_cap_mode = 2
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[node name="FinishLine" type="Line2D" parent="."]
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self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
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texture_repeat = 2
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texture = ExtResource("4_r6pvu")
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width = 40.0
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texture = ExtResource("4_rxurh")
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texture_mode = 1
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begin_cap_mode = 2
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end_cap_mode = 2
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round_precision = 32
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antialiased = true
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[node name="player" parent="." instance=ExtResource("2_5nf51")]
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position = Vector2(27, -55)
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@ -55,5 +63,19 @@ brake_strength = 800.0
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[node name="hud" parent="CanvasLayer" instance=ExtResource("2_w64nx")]
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size_flags_horizontal = 3
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[node name="curveSign" type="PointLight2D" parent="."]
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position = Vector2(-1914, -560)
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scale = Vector2(0.1, 0.1)
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color = Color(1, 0.0627451, 0.694118, 1)
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energy = 20.0
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texture = ExtResource("7_g24mp")
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[node name="curveSign2" type="PointLight2D" parent="."]
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position = Vector2(-1997, -491)
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scale = Vector2(0.1, 0.1)
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color = Color(1, 0.0627451, 0.694118, 1)
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energy = 20.0
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texture = ExtResource("7_g24mp")
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[connection signal="distance_changed" from="." to="CanvasLayer/hud" method="_on_level_distance_changed"]
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[connection signal="speed_changed" from="player" to="CanvasLayer/hud" method="_on_player_speed_changed"]
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