fixed being able to drive with options menu up, fixed brightness slider position

This commit is contained in:
KingGurke 2023-10-02 20:31:22 +02:00
parent cb434baca3
commit 919d276f5e
4 changed files with 10 additions and 9 deletions

View file

@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://ds0un04pocx6i" path="res://assets/track_90_bk.png" id="3_en5wc"]
[ext_resource type="Texture2D" uid="uid://dmcrms0qu0mtt" path="res://assets/finish2.png" id="4_qeube"]
[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="5_2n8nj"]
[ext_resource type="PackedScene" uid="uid://dyo5dblkfivwn" path="res://src/gui/menu/level.tscn" id="6_hs25h"]
[ext_resource type="PackedScene" uid="uid://c0sexrwxdge73" path="res://src/gui/menu/level.tscn" id="6_hs25h"]
[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/gui/hud/hud.tscn" id="6_r1i0q"]
[ext_resource type="Texture2D" uid="uid://bq151lkkfdlf4" path="res://assets/sign.png" id="7_xmahe"]
[ext_resource type="AudioStream" uid="uid://dh5jxxwim7ra8" path="res://assets/sounds/music/death_by_waveshaper.wav" id="8_qlkhp"]
@ -24,7 +24,7 @@ path = NodePath("TrackPath")
line = NodePath("TrackLine")
player = NodePath("player")
finish = NodePath("FinishLine")
menu = NodePath("CanvasLayer/menu_box/level")
menu = NodePath("CanvasLayer/menu_box")
[node name="Background" type="TextureRect" parent="."]
self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
@ -66,6 +66,7 @@ brake_strength = 800.0
size_flags_horizontal = 3
[node name="menu_box" type="Control" parent="CanvasLayer"]
visible = false
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
@ -80,7 +81,6 @@ grow_horizontal = 2
grow_vertical = 2
[node name="level" parent="CanvasLayer/menu_box" instance=ExtResource("6_hs25h")]
visible = false
layout_mode = 1
[node name="Node2D" type="Node2D" parent="."]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://c4dloid4y3of3"]
[gd_scene load_steps=11 format=3 uid="uid://c4rvmgnixp6ap"]
[ext_resource type="Script" path="res://src/game/levels/level.gd" id="1_ijrq0"]
[ext_resource type="Texture2D" uid="uid://dio3rrptd6w7c" path="res://assets/bg_90_bk.png" id="2_tghpu"]
@ -6,9 +6,9 @@
[ext_resource type="Texture2D" uid="uid://dmcrms0qu0mtt" path="res://assets/finish2.png" id="4_1w2e5"]
[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="5_4d0xw"]
[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/gui/hud/hud.tscn" id="6_tmqkf"]
[ext_resource type="PackedScene" uid="uid://dyo5dblkfivwn" path="res://src/gui/menu/level.tscn" id="7_bv3bp"]
[ext_resource type="PackedScene" uid="uid://c0sexrwxdge73" path="res://src/gui/menu/level.tscn" id="7_bv3bp"]
[ext_resource type="AudioStream" uid="uid://dh5jxxwim7ra8" path="res://assets/sounds/music/death_by_waveshaper.wav" id="9_vi54e"]
[ext_resource type="PackedScene" uid="uid://ya1ctigi23wa" path="res://src/game/sign.tscn" id="10_q5p01"]
[ext_resource type="PackedScene" path="res://src/game/sign.tscn" id="10_q5p01"]
[sub_resource type="Curve2D" id="Curve2D_ll8bj"]
_data = {
@ -24,7 +24,7 @@ path = NodePath("TrackPath")
line = NodePath("TrackLine")
player = NodePath("player")
finish = NodePath("FinishLine")
menu = NodePath("CanvasLayer/menu_box/level")
menu = NodePath("CanvasLayer/menu_box")
[node name="Background" type="TextureRect" parent="."]
self_modulate = Color(0.0313726, 0.737255, 0, 1)

View file

@ -1,6 +1,7 @@
extends HSlider
func _ready():
value = GlobalWorldEnvironment.environment.adjustment_brightness
func _on_value_changed(value):
print_debug("setting brightness to ", value)

View file

@ -131,7 +131,7 @@ horizontal_alignment = 1
custom_minimum_size = Vector2(125, 0)
layout_mode = 2
min_value = 0.01
max_value = 4.0
max_value = 2.0
step = 0.01
value = 1.0
script = ExtResource("4_gybdg")