diff --git a/src/game/levels/level_2.tscn b/src/game/levels/level_2.tscn index c247241..51fa51f 100644 --- a/src/game/levels/level_2.tscn +++ b/src/game/levels/level_2.tscn @@ -27,7 +27,7 @@ finish = NodePath("FinishLine") menu = NodePath("CanvasLayer/menu_box/level") [node name="Background" type="TextureRect" parent="."] -self_modulate = Color(0.827451, 0.521569, 0.313726, 1) +self_modulate = Color(0.0313726, 0.737255, 0, 1) offset_left = -10462.0 offset_top = -14103.0 offset_right = 47088.0 @@ -40,7 +40,7 @@ stretch_mode = 1 curve = SubResource("Curve2D_ll8bj") [node name="TrackLine" type="Line2D" parent="."] -self_modulate = Color(0.164706, 0.658824, 0.858824, 1) +self_modulate = Color(0.976471, 0, 0.960784, 1) texture_repeat = 2 texture = ExtResource("3_m80eb") texture_mode = 2 diff --git a/src/gui/menu/title.png b/src/gui/menu/title.png new file mode 100644 index 0000000..8f63ede Binary files /dev/null and b/src/gui/menu/title.png differ diff --git a/src/gui/menu/title.png.import b/src/gui/menu/title.png.import new file mode 100644 index 0000000..e88ab5c --- /dev/null +++ b/src/gui/menu/title.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dy7it462po6a" +path="res://.godot/imported/title.png-41b82296c92a3f6fb8fe028fe7f38132.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://src/gui/menu/title.png" +dest_files=["res://.godot/imported/title.png-41b82296c92a3f6fb8fe028fe7f38132.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1