implemented level select, options menu, different audio buses & sliders

This commit is contained in:
KingGurke 2023-10-02 11:43:44 +02:00
parent 17085c5148
commit f51914161e
14 changed files with 485 additions and 46 deletions

View file

@ -1,86 +0,0 @@
[gd_scene load_steps=10 format=3 uid="uid://c77xk0mywwt5f"]
[ext_resource type="Script" path="res://src/game/level.gd" id="1_hv75i"]
[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="2_5nf51"]
[ext_resource type="Texture2D" uid="uid://dio3rrptd6w7c" path="res://assets/bg2.png" id="2_bk3ik"]
[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/game/hud.tscn" id="2_w64nx"]
[ext_resource type="Texture2D" uid="uid://ds0un04pocx6i" path="res://assets/track90.png" id="3_jtw40"]
[ext_resource type="Texture2D" uid="uid://dmcrms0qu0mtt" path="res://assets/finish2.png" id="4_rxurh"]
[ext_resource type="Texture2D" uid="uid://bq151lkkfdlf4" path="res://assets/sign.png" id="7_g24mp"]
[ext_resource type="AudioStream" uid="uid://dh5jxxwim7ra8" path="res://assets/sounds/music/death_by_waveshaper.wav" id="8_ppkte"]
[sub_resource type="Curve2D" id="Curve2D_ll8bj"]
_data = {
"points": PackedVector2Array(-96.196, 0.475433, 96.196, -0.475433, 59, -56, -752, -468, 752, 468, 2353, -2, 962.225, -826.544, -962.225, 826.544, 2317, 1760, 370.586, 534.912, -370.586, -534.912, -2118, 1739, -352, 856, 352, -856, -2086, 159, -428, -220, 428, 220, -810, -253, -102.358, -2.55713, 102.358, 2.55713, 59, -56)
}
point_count = 7
[node name="level1" type="Node2D" node_paths=PackedStringArray("path", "line", "player", "finish")]
script = ExtResource("1_hv75i")
starting_width = 400.0
shrink_factor = 5.0
path = NodePath("TrackPath")
line = NodePath("TrackLine")
player = NodePath("player")
finish = NodePath("FinishLine")
[node name="TextureRect" type="TextureRect" parent="."]
self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
offset_left = -6505.0
offset_top = -3355.0
offset_right = 19845.0
offset_bottom = 12825.0
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_bk3ik")
stretch_mode = 1
[node name="TrackPath" type="Path2D" parent="."]
curve = SubResource("Curve2D_ll8bj")
[node name="TrackLine" type="Line2D" parent="."]
self_modulate = Color(0.164706, 0.658824, 0.858824, 1)
texture_repeat = 2
texture = ExtResource("3_jtw40")
texture_mode = 2
begin_cap_mode = 2
[node name="FinishLine" type="Line2D" parent="."]
texture_repeat = 2
width = 40.0
texture = ExtResource("4_rxurh")
texture_mode = 1
begin_cap_mode = 2
end_cap_mode = 2
round_precision = 32
antialiased = true
[node name="player" parent="." instance=ExtResource("2_5nf51")]
position = Vector2(27, -55)
brake_strength = 800.0
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="hud" parent="CanvasLayer" instance=ExtResource("2_w64nx")]
size_flags_horizontal = 3
[node name="curveSign" type="PointLight2D" parent="."]
position = Vector2(-1914, -560)
scale = Vector2(0.1, 0.1)
color = Color(1, 0.0627451, 0.694118, 1)
energy = 20.0
texture = ExtResource("7_g24mp")
[node name="curveSign2" type="PointLight2D" parent="."]
position = Vector2(-1997, -491)
scale = Vector2(0.1, 0.1)
color = Color(1, 0.0627451, 0.694118, 1)
energy = 20.0
texture = ExtResource("7_g24mp")
[node name="level_music" type="AudioStreamPlayer" parent="."]
stream = ExtResource("8_ppkte")
volume_db = -29.953
autoplay = true
[connection signal="distance_changed" from="." to="CanvasLayer/hud" method="_on_level_distance_changed"]
[connection signal="speed_changed" from="player" to="CanvasLayer/hud" method="_on_player_speed_changed"]