implemented level select, options menu, different audio buses & sliders

This commit is contained in:
KingGurke 2023-10-02 11:43:44 +02:00
parent 17085c5148
commit f51914161e
14 changed files with 485 additions and 46 deletions

View file

@ -1,11 +1,4 @@
extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_back_button_pressed():
queue_free()