Added temporary game over mechanic (just reloads the scene right now)
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cf0fbfa45f
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fa2d82475b
3 changed files with 18 additions and 2 deletions
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@ -10,12 +10,13 @@ _data = {
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}
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point_count = 7
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[node name="level1" type="Node2D" node_paths=PackedStringArray("path", "line")]
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[node name="level1" type="Node2D" node_paths=PackedStringArray("path", "line", "player")]
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script = ExtResource("1_hv75i")
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starting_width = 400.0
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shrink_factor = 0.5
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shrink_factor = 5.0
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path = NodePath("TrackPath")
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line = NodePath("TrackLine")
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player = NodePath("player")
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[node name="TrackPath" type="Path2D" parent="."]
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curve = SubResource("Curve2D_ll8bj")
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@ -27,3 +28,4 @@ texture_mode = 2
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[node name="player" parent="." instance=ExtResource("2_5nf51")]
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position = Vector2(42.7545, -14.9219)
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brake_strength = 800.0
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