prefabs for light arrows, added a bg for easy editing, moved sign to assets

This commit is contained in:
Metzkermeister 2023-10-02 21:12:21 +02:00
parent 6495ab6ea5
commit fd1164b2f6
8 changed files with 129 additions and 7 deletions

View file

@ -1,14 +1,19 @@
[gd_scene load_steps=11 format=3 uid="uid://c77xk0mywwt5f"]
[gd_scene load_steps=16 format=3 uid="uid://c77xk0mywwt5f"]
[ext_resource type="Script" path="res://src/game/levels/level.gd" id="1_s3rsn"]
[ext_resource type="Texture2D" uid="uid://gjr7tbyrdo6e" path="res://assets/bkbg.png" id="2_4qg8j"]
[ext_resource type="Texture2D" uid="uid://dio3rrptd6w7c" path="res://assets/bg_90_bk.png" id="2_57sr6"]
[ext_resource type="Texture2D" uid="uid://ds0un04pocx6i" path="res://assets/track_90_bk.png" id="3_en5wc"]
[ext_resource type="Texture2D" uid="uid://dmcrms0qu0mtt" path="res://assets/finish2.png" id="4_qeube"]
[ext_resource type="PackedScene" uid="uid://ckau5s2tsb3oc" path="res://src/game/player.tscn" id="5_2n8nj"]
[ext_resource type="PackedScene" uid="uid://c0sexrwxdge73" path="res://src/gui/menu/level.tscn" id="6_hs25h"]
[ext_resource type="PackedScene" uid="uid://dyo5dblkfivwn" path="res://src/gui/menu/level.tscn" id="6_hs25h"]
[ext_resource type="PackedScene" uid="uid://cdlbh3smpgg42" path="res://src/gui/hud/hud.tscn" id="6_r1i0q"]
[ext_resource type="Texture2D" uid="uid://bq151lkkfdlf4" path="res://assets/sign.png" id="7_xmahe"]
[ext_resource type="PackedScene" uid="uid://ya1ctigi23wa" path="res://assets/sign.tscn" id="8_i27bq"]
[ext_resource type="AudioStream" uid="uid://dh5jxxwim7ra8" path="res://assets/sounds/music/death_by_waveshaper.wav" id="8_qlkhp"]
[ext_resource type="PackedScene" uid="uid://ebmku7hq0mxi" path="res://assets/arrow_light_1.tscn" id="9_om2g6"]
[ext_resource type="PackedScene" uid="uid://da1mcxm6jcpbo" path="res://assets/arrow_light_2.tscn" id="10_2qtjd"]
[ext_resource type="PackedScene" uid="uid://c0v3ix36w45d3" path="res://assets/arrow_light_3.tscn" id="11_4skqd"]
[sub_resource type="Curve2D" id="Curve2D_ll8bj"]
_data = {
@ -26,7 +31,18 @@ player = NodePath("player")
finish = NodePath("FinishLine")
menu = NodePath("CanvasLayer/menu_box")
[node name="EditingBG" type="TextureRect" parent="."]
self_modulate = Color(0.0313726, 0.737255, 0, 1)
offset_left = -13640.0
offset_top = -10315.0
offset_right = 43910.0
offset_bottom = 33829.0
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_4qg8j")
stretch_mode = 1
[node name="Background" type="TextureRect" parent="."]
visible = false
self_modulate = Color(0.827451, 0.521569, 0.313726, 1)
offset_left = -6505.0
offset_top = -3355.0
@ -83,7 +99,29 @@ grow_vertical = 2
[node name="level" parent="CanvasLayer/menu_box" instance=ExtResource("6_hs25h")]
layout_mode = 1
[node name="Node2D2" type="Node2D" parent="."]
[node name="Sign" parent="Node2D2" instance=ExtResource("8_i27bq")]
light_mask = 7
position = Vector2(-7592, -6933)
rotation = -0.451921
scale = Vector2(36.1222, 29.4521)
energy = 8.0
[node name="Arrow_light_1" parent="Node2D2" instance=ExtResource("9_om2g6")]
position = Vector2(-4310.93, -5419.8)
rotation = 0.982893
[node name="Arrow_light_2" parent="Node2D2" instance=ExtResource("10_2qtjd")]
position = Vector2(-5393.93, -4898.8)
rotation = 1.27233
[node name="Arrow_light_3" parent="Node2D2" instance=ExtResource("11_4skqd")]
position = Vector2(-6857.93, -4664.8)
rotation = 1.53565
[node name="Node2D" type="Node2D" parent="."]
visible = false
[node name="curveSign3" type="PointLight2D" parent="Node2D"]
position = Vector2(-1720, 2263)