[gd_scene load_steps=12 format=3 uid="uid://c0688rpnga7bt"] [ext_resource type="Script" uid="uid://b5qkxnurvqbi2" path="res://scripts/flyer.gd" id="1_ben2c"] [ext_resource type="Texture2D" uid="uid://djduujf1cj53r" path="res://sprites/pilotnorkt.png" id="2_ddpln"] [ext_resource type="Script" uid="uid://cu7q3fqvjoyos" path="res://scripts/player_controller.gd" id="3_ddpln"] [ext_resource type="Script" uid="uid://cr8aonshxxpqf" path="res://scripts/weapon.gd" id="4_isfd2"] [ext_resource type="PackedScene" uid="uid://b2ly0rd4mua6i" path="res://scenes/shot.tscn" id="5_unik1"] [ext_resource type="AudioStream" uid="uid://bkguu5u88kjlk" path="res://audio/gun1.wav" id="6_0tbcv"] [ext_resource type="AudioStream" uid="uid://cbpofkydw3sa5" path="res://audio/gun2.wav" id="7_aueel"] [ext_resource type="AudioStream" uid="uid://clg0ybr0jlcwc" path="res://audio/gun3.wav" id="8_v0x65"] [ext_resource type="AudioStream" uid="uid://brc0i5e6x7v4h" path="res://audio/gun4.wav" id="9_h3pf6"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_isfd2"] size = Vector2(74.5, 29) [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_3kq13"] random_pitch = 1.01 random_volume_offset_db = 0.01 streams_count = 4 stream_0/stream = ExtResource("6_0tbcv") stream_1/stream = ExtResource("7_aueel") stream_2/stream = ExtResource("8_v0x65") stream_3/stream = ExtResource("9_h3pf6") [node name="Node2D" type="Node2D"] [node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("weapons")] script = ExtResource("1_ben2c") weapons = [NodePath("Weapon")] [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] position = Vector2(3.75, 1.5) shape = SubResource("RectangleShape2D_isfd2") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] texture_filter = 1 texture = ExtResource("2_ddpln") [node name="PlayerController" type="Node" parent="CharacterBody2D" node_paths=PackedStringArray("controlled_flyer")] script = ExtResource("3_ddpln") controlled_flyer = NodePath("..") metadata/_custom_type_script = "uid://cu7q3fqvjoyos" [node name="Weapon" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("shot_spawn", "audio")] script = ExtResource("4_isfd2") max_ammo = 100 shot = ExtResource("5_unik1") shot_spawn = NodePath("ShotSpawn") audio = NodePath("AudioStreamPlayer2D") metadata/_custom_type_script = "uid://cr8aonshxxpqf" [node name="ShotSpawn" type="Node2D" parent="CharacterBody2D/Weapon"] position = Vector2(46, 10) [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="CharacterBody2D/Weapon"] stream = SubResource("AudioStreamRandomizer_3kq13") volume_db = -2.59