import { solvables } from "../main.ts"; import type { Solvable } from "../solvable.ts"; import { readInput } from "../utils.ts"; class DayTwo implements Solvable { input = readInput('02') public part1(): DayTwo { const reports = this.input.trim().split("\n").map(line => line.split(' ').map(level => Number.parseInt(level))) const slidingWindow = (levels: number[]): boolean => { const gradients: ("ascending" | "descending")[] = [] let [i,j] = [0,1] while (j < levels.length) { // is unsafe if ascent / descend bigger than 3 or smaller than 1 const diff = Math.abs(levels[i] - levels[j]) if (diff > 3 || diff < 1) { return false } // calculate positive or negative gradient if (levels[i] < levels[j]) { gradients.push("ascending") } else if (levels[i] > levels[j]) { gradients.push("descending") } i++ j++ } // is safe and constant gradient? const constantGradient = gradients.every((gradient) => gradient === "ascending") || gradients.every((gradient) => gradient === "descending") return constantGradient } const result = reports.map(levels => slidingWindow(levels)).filter(level_safe => level_safe === true).length console.log(result) return this } public part2(): DayTwo { const reports = this.input.trim().split("\n").map(line => line.split(' ').map(level => Number.parseInt(level))) const slidingWindow = (levels: number[]): boolean => { const gradients: ("ascending" | "descending" | "stagnating")[] = [] const diffs: number[] = [] let [i,j] = [0,1] while (j < levels.length) { // is unsafe if ascent / descend bigger than 3 or smaller than 1 const diff = Math.abs(levels[i] - levels[j]) diffs.push(diff) // calculate positive or negative gradient if (levels[i] < levels[j]) { gradients.push("ascending") } else if (levels[i] > levels[j]) { gradients.push("descending") } else { gradients.push("stagnating") } i++ j++ } // amount of unsafe diffs const unsafeDiffs = diffs.filter((diff) => diff > 3 || diff < 1).length // how many gradients are ascending / descending? const ascendingAmount = gradients.filter((gradient) => gradient === "ascending").length const descendingAmount = gradients.filter((gradient) => gradient === "descending").length // accept one unsafe diff if all gradients either ascending or descending if (ascendingAmount === gradients.length || descendingAmount === gradients.length && unsafeDiffs === 1) return true // allow for one wrong gradient const ascendingExceptOne = ascendingAmount >= gradients.length - 1 const descendingExceptOne = descendingAmount >= gradients.length - 1 return ascendingExceptOne || descendingExceptOne } const result = reports.map(levels => slidingWindow(levels)).filter(level_safe => level_safe === true).length console.log(result) return this } } solvables.push(new DayTwo())