remove debug output
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continuous-integration/drone Build was killed
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@ -91,7 +91,7 @@ func updateServers(host string, store steamServer.Store) {
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return
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}
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log.Printf("%s - %s\n", host, info.Name)
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// log.Printf("%s - %s\n", host, info.Name)
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// Some Servers use workshop maps and add a prefix, we don't need that
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if strings.HasPrefix(info.Map, "workshop/") {
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