fixed displaying empty tables
This commit is contained in:
parent
19e94f036e
commit
47a14e6b82
6 changed files with 268 additions and 11 deletions
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@ -12,14 +12,13 @@ import (
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)
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)
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func main() {
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func main() {
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dsn := "postgres://postgres:secret@localhost:5432/postgres?sslmode=disable"
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dsn := "postgres://postgres:secret@postgres:5432/postgres?sslmode=disable"
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store, err := postgres.NewStore(dsn)
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store, err := postgres.NewStore(dsn)
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if err != nil {
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if err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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ss, err := store.Servers()
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ss, err := store.Servers()
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if err != nil {
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if err != nil {
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log.Fatal("There is an issue with the databse: %w", err)
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log.Fatal("There is an issue with the databse: %w", err)
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@ -5,6 +5,7 @@ import (
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"git.snrd.de/Spaenny/steamServer"
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"git.snrd.de/Spaenny/steamServer"
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"github.com/jmoiron/sqlx"
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"github.com/jmoiron/sqlx"
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"github.com/google/uuid"
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)
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)
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type GamemodeStore struct {
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type GamemodeStore struct {
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@ -27,3 +28,15 @@ func (s *GamemodeStore) Gamemodes() ([]steamServer.Gamemode, error) {
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}
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}
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return gg, nil
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return gg, nil
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}
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}
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func (s *GamemodeStore) GamemodeCount(region_id uuid.UUID) ([]steamServer.GamemodeCount, error) {
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var c []steamServer.GamemodeCount
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var query = `SELECT DISTINCT servers.gamemode_id, COUNT(DISTINCT servers.id)
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FROM servers, gamemodes
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WHERE servers.region_id = $1
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GROUP BY servers.gamemode_id`
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if err := s.Select(&c, query, region_id); err != nil {
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return c, fmt.Errorf("error getting gamemode count: %w", err)
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}
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return c, nil
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}
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@ -31,6 +31,11 @@ type Flag struct {
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Flag string `db:"flag"`
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Flag string `db:"flag"`
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}
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}
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type GamemodeCount struct {
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ID uuid.UUID `db:"gamemode_id"`
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Count int `db:"count"`
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}
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type ServerStore interface {
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type ServerStore interface {
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Server(id uuid.UUID) (Server, error)
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Server(id uuid.UUID) (Server, error)
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Servers() ([]Server, error)
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Servers() ([]Server, error)
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@ -48,6 +53,7 @@ type RegionStore interface {
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type GamemodeStore interface {
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type GamemodeStore interface {
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Gamemode(name string) (Gamemode, error)
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Gamemode(name string) (Gamemode, error)
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Gamemodes() ([]Gamemode, error)
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Gamemodes() ([]Gamemode, error)
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GamemodeCount(region_id uuid.UUID) ([]GamemodeCount, error)
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}
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}
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type FlagStore interface {
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type FlagStore interface {
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@ -1,7 +1,9 @@
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<html lang="en"><head>
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<html lang="en"><head>
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<title>Serverlist :: {{.Region}}</title>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<link rel="shortcut icon" type="image/x-icon" href="https://spenny.tf/favicon.ico"/>
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<link href="https://unpkg.com/tailwindcss@1.0.4/dist/tailwind.min.css" rel="stylesheet">
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<link href="https://unpkg.com/tailwindcss@1.0.4/dist/tailwind.min.css" rel="stylesheet">
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<style>
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<style>
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tr#content {
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tr#content {
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@ -15,7 +17,7 @@
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}
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}
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</style>
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</style>
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</head>
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</head>
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<body class="flex items-center justify-center" style="background: #edf2f7;">
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<body class="flex justify-center" style="background: #edf2f7;">
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<section class="container mx-auto px-8 my-1 flex flex-wrap -m-4">
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<section class="container mx-auto px-8 my-1 flex flex-wrap -m-4">
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<div class="p-2 md:w-40">
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<div class="p-2 md:w-40">
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<a href="/" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<a href="/" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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@ -39,14 +41,14 @@
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</a>
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</a>
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</div>
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</div>
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<div class="p-2 md:w-40">
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<div class="p-2 md:w-40">
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<a href="#" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<a href="/australia" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<div>
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<p class=" text-xs font-medium ">Australia</p>
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<p class=" text-xs font-medium ">Australia</p>
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</div>
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</div>
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</a>
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</a>
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</div>
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</div>
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<div class="p-2 md:w-40">
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<div class="p-2 md:w-40">
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<a href="#" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<a href="/asia" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<div>
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<p class=" text-xs font-medium ">Asia</p>
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<p class=" text-xs font-medium ">Asia</p>
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</div>
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</div>
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@ -89,7 +91,7 @@
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<td class="px-5 border-b border-gray-200 bg-white" id="flag">
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<td class="px-5 border-b border-gray-200 bg-white" id="flag">
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{{range $flag := $flags}}
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{{range $flag := $flags}}
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{{if eq $server.ServerIP $flag.ServerIP}}
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{{if eq $server.ServerIP $flag.ServerIP}}
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<img src="https://flagcdn.com/16x12/{{$flag.Flag}}.png">
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<img src="https://flagcdn.com/16x12/{{$flag.Flag}}.png" srcset="https://flagcdn.com/32x24/{{$flag.Flag}}.png 2x, https://flagcdn.com/48x36/{{$flag.Flag}}.png 3x" width="16" height="12">
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{{end}}
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{{end}}
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{{end}}
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{{end}}
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</td>
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</td>
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127
templates/region.html
Normal file
127
templates/region.html
Normal file
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@ -0,0 +1,127 @@
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<html lang="en"><head>
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<title>Serverlist :: {{.Region}}</title>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<link rel="shortcut icon" type="image/x-icon" href="https://spenny.tf/favicon.ico"/>
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<link href="https://unpkg.com/tailwindcss@1.0.4/dist/tailwind.min.css" rel="stylesheet">
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<style>
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tr#content {
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line-height: 0;
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}
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td#flag {
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padding-right: 0;
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}
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td#name {
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padding-left: 0;
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}
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</style>
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</head>
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<body class="flex justify-center" style="background: #edf2f7;">
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<section class="container mx-auto px-8 my-1 flex flex-wrap -m-4">
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<div class="p-2 md:w-40">
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<a href="/" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<p class=" text-xs font-medium ">All Regions</p>
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</div>
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</a>
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</div>
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<div class="p-2 md:w-40">
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<a href="/america" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<p class=" text-xs font-medium ">North America</p>
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</div>
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</a>
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</div>
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<div class="p-2 md:w-40">
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<a href="/europe" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<p class=" text-xs font-medium ">Europe</p>
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</div>
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</a>
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</div>
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<div class="p-2 md:w-40">
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<a href="/australia" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<p class=" text-xs font-medium ">Australia</p>
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</div>
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</a>
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</div>
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<div class="p-2 md:w-40">
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<a href="/asia" class="flex items-center p-4 bg-blue-200 rounded-lg shadow-xs cursor-pointer hover:bg-blue-500 hover:text-gray-100">
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<div>
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<p class=" text-xs font-medium ">Asia</p>
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</div>
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</a>
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</div>
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{{ $gamemodes := .Gamemodes}}
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{{ $gamemodesCount := .GamemodeCount}}
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{{ $servers := .Servers}}
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{{ $flags := .Flags}}
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<div class="container mx-auto px-4 sm:px-8">
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<div class="py-8">
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<div>
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<h2 class="text-2xl font-semibold leading-tight">{{.Region}}</h2>
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</div>
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{{range $gamemode := $gamemodes}}
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{{range $gamemodeCount := $gamemodesCount}}
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{{if eq $gamemode.ID $gamemodeCount.ID}}
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<div class="-mx-4 sm:-mx-8 px-4 sm:px-8 py-4 overflow-x-auto">
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<div class="inline-block min-w-full shadow rounded-lg overflow-hidden">
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<table class="min-w-full leading-normal">
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<thead>
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<tr>
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<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
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</th>
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<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
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{{$gamemode.Name}}
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</th>
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<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
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Map
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</th>
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<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
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Players
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</th>
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</tr>
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</thead>
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<tbody>
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{{range $server := $servers}}
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{{if eq $gamemode.ID $server.GamemodeID}}
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<tr id="content">
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<td class="px-5 border-b border-gray-200 bg-white" id="flag">
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{{range $flag := $flags}}
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{{if eq $server.ServerIP $flag.ServerIP}}
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<img src="https://flagcdn.com/16x12/{{$flag.Flag}}.png" srcset="https://flagcdn.com/32x24/{{$flag.Flag}}.png 2x, https://flagcdn.com/48x36/{{$flag.Flag}}.png 3x" width="16" height="12">
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{{end}}
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{{end}}
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</td>
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<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm" id="name">
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<div class="flex items-center">
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<div class="ml-3">
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<a href="steam://connect/{{$server.ServerIP}}" class="text-gray-900 whitespace-no-wrap">{{$server.Name}}</a>
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</div>
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</div>
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</td>
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<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm">
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<p class="text-gray-900 whitespace-no-wrap">{{$server.Map}}</p>
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</td>
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<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm">
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<p class="text-gray-900 whitespace-no-wrap">{{$server.Players}}/{{$server.MaxPlayers}}</p>
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</td>
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</tr>
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{{end}}
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{{end}}
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</tbody>
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</table>
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</div>
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</div>
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{{end}}
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{{end}}
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{{end}}
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</div>
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</div>
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</body>
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</html>
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120
web/handler.go
120
web/handler.go
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@ -20,6 +20,8 @@ func NewHandler(store steamServer.Store) *Handler {
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h.Get("/", h.Home())
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h.Get("/", h.Home())
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h.Get("/europe", h.Europe())
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h.Get("/europe", h.Europe())
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h.Get("/america", h.America())
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h.Get("/america", h.America())
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h.Get("/australia", h.Australia())
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h.Get("/asia", h.Asia())
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return h
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return h
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}
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}
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@ -58,7 +60,7 @@ func (h *Handler) Home() http.HandlerFunc {
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}
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}
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tmpl.Execute(w, data {
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tmpl.Execute(w, data {
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Region: "All Regions - Serverlist",
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Region: "All Regions",
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Servers: ss,
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Servers: ss,
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Gamemodes: gg,
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Gamemodes: gg,
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Flags: ff,
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Flags: ff,
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@ -71,10 +73,11 @@ func (h *Handler) Europe() http.HandlerFunc {
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Region string
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Region string
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Servers []steamServer.Server
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Servers []steamServer.Server
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Gamemodes []steamServer.Gamemode
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Gamemodes []steamServer.Gamemode
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GamemodeCount []steamServer.GamemodeCount
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Flags []steamServer.Flag
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Flags []steamServer.Flag
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}
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}
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tmpl := template.Must(template.ParseFiles("templates/home.html"))
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tmpl := template.Must(template.ParseFiles("templates/region.html"))
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return func(w http.ResponseWriter, r *http.Request) {
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return func(w http.ResponseWriter, r *http.Request) {
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reg, err := h.store.Region("Europe")
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reg, err := h.store.Region("Europe")
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if err != nil {
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if err != nil {
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@ -97,27 +100,32 @@ func (h *Handler) Europe() http.HandlerFunc {
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if err != nil {
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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http.Error(w, err.Error(), http.StatusInternalServerError)
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}
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}
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c, err := h.store.GamemodeCount(reg.ID)
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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}
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tmpl.Execute(w, data {
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tmpl.Execute(w, data {
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Region: "Europe",
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Region: "Europe",
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Servers: ss,
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Servers: ss,
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Gamemodes: gg,
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Gamemodes: gg,
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GamemodeCount: c,
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Flags: ff,
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Flags: ff,
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})
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})
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}
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}
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}
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}
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func (h *Handler) America() http.HandlerFunc {
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func (h *Handler) America() http.HandlerFunc {
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type data struct {
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type data struct {
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Region string
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Region string
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Servers []steamServer.Server
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Servers []steamServer.Server
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Gamemodes []steamServer.Gamemode
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Gamemodes []steamServer.Gamemode
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GamemodeCount []steamServer.GamemodeCount
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Flags []steamServer.Flag
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Flags []steamServer.Flag
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}
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}
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tmpl := template.Must(template.ParseFiles("templates/home.html"))
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tmpl := template.Must(template.ParseFiles("templates/region.html"))
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return func(w http.ResponseWriter, r *http.Request) {
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return func(w http.ResponseWriter, r *http.Request) {
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reg, err := h.store.Region("North America")
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reg, err := h.store.Region("North America")
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if err != nil {
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if err != nil {
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|
@ -141,10 +149,112 @@ func (h *Handler) America() http.HandlerFunc {
|
||||||
http.Error(w, err.Error(), http.StatusInternalServerError)
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
c, err := h.store.GamemodeCount(reg.ID)
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
tmpl.Execute(w, data {
|
tmpl.Execute(w, data {
|
||||||
Region: "North America",
|
Region: "North America",
|
||||||
Servers: ss,
|
Servers: ss,
|
||||||
Gamemodes: gg,
|
Gamemodes: gg,
|
||||||
|
GamemodeCount: c,
|
||||||
|
Flags: ff,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (h *Handler) Asia() http.HandlerFunc {
|
||||||
|
type data struct {
|
||||||
|
Region string
|
||||||
|
Servers []steamServer.Server
|
||||||
|
Gamemodes []steamServer.Gamemode
|
||||||
|
GamemodeCount []steamServer.GamemodeCount
|
||||||
|
Flags []steamServer.Flag
|
||||||
|
}
|
||||||
|
|
||||||
|
tmpl := template.Must(template.ParseFiles("templates/region.html"))
|
||||||
|
return func(w http.ResponseWriter, r *http.Request) {
|
||||||
|
reg, err := h.store.Region("Asia")
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
gg, err := h.store.Gamemodes()
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
ss, err := h.store.ServersByRegion(reg.ID)
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
ff, err := h.store.Flags()
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
c, err := h.store.GamemodeCount(reg.ID)
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
tmpl.Execute(w, data {
|
||||||
|
Region: "Asia",
|
||||||
|
Servers: ss,
|
||||||
|
Gamemodes: gg,
|
||||||
|
GamemodeCount: c,
|
||||||
|
Flags: ff,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (h *Handler) Australia() http.HandlerFunc {
|
||||||
|
type data struct {
|
||||||
|
Region string
|
||||||
|
Servers []steamServer.Server
|
||||||
|
Gamemodes []steamServer.Gamemode
|
||||||
|
GamemodeCount []steamServer.GamemodeCount
|
||||||
|
Flags []steamServer.Flag
|
||||||
|
}
|
||||||
|
|
||||||
|
tmpl := template.Must(template.ParseFiles("templates/region.html"))
|
||||||
|
return func(w http.ResponseWriter, r *http.Request) {
|
||||||
|
reg, err := h.store.Region("Australia")
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
gg, err := h.store.Gamemodes()
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
ss, err := h.store.ServersByRegion(reg.ID)
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
ff, err := h.store.Flags()
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
c, err := h.store.GamemodeCount(reg.ID)
|
||||||
|
if err != nil {
|
||||||
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
||||||
|
}
|
||||||
|
|
||||||
|
tmpl.Execute(w, data {
|
||||||
|
Region: "Australia",
|
||||||
|
Servers: ss,
|
||||||
|
Gamemodes: gg,
|
||||||
|
GamemodeCount: c,
|
||||||
Flags: ff,
|
Flags: ff,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
Reference in a new issue