seperated gamemodes into seprate tables
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This commit is contained in:
Philipp 2021-09-22 14:12:49 +02:00
parent f85fb7434d
commit 9dae1ca401
8 changed files with 210 additions and 17 deletions

View file

@ -33,6 +33,7 @@ type Handler struct {
func (h *Handler) Home() http.HandlerFunc {
type data struct {
Servers []steamServer.Server
Gamemodes []steamServer.Gamemode
}
tmpl := template.Must(template.ParseFiles("templates/home.html"))
@ -43,50 +44,74 @@ func (h *Handler) Home() http.HandlerFunc {
return
}
gg, err := h.store.Gamemodes()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
tmpl.Execute(w, data {
Servers: ss,
Gamemodes: gg,
})
}
}
func (h *Handler) Europe() http.HandlerFunc {
type data struct {
Region string
Servers []steamServer.Server
Gamemodes []steamServer.Gamemode
}
tmpl := template.Must(template.ParseFiles("templates/home.html"))
tmpl := template.Must(template.ParseFiles("templates/region.html"))
return func(w http.ResponseWriter, r *http.Request) {
reg, err := h.store.Region("Europe")
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
gg, err := h.store.Gamemodes()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
ss, err := h.store.ServersByRegion(reg.ID)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
tmpl.Execute(w, data {
Region: "Europe",
Servers: ss,
Gamemodes: gg,
})
}
}
func (h *Handler) America() http.HandlerFunc {
type data struct {
Region string
Servers []steamServer.Server
Gamemodes []steamServer.Gamemode
}
tmpl := template.Must(template.ParseFiles("templates/home.html"))
tmpl := template.Must(template.ParseFiles("templates/region.html"))
return func(w http.ResponseWriter, r *http.Request) {
reg, err := h.store.Region("North America")
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
gg, err := h.store.Gamemodes()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
ss, err := h.store.ServersByRegion(reg.ID)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
@ -94,7 +119,10 @@ func (h *Handler) America() http.HandlerFunc {
}
tmpl.Execute(w, data {
Region: "North America",
Servers: ss,
Gamemodes: gg,
})
}
}