package steamServer import "github.com/google/uuid" type Server struct { ID uuid.UUID `db:"id"` AppID int `json:"AppID"` Name string `json:"Name"` Map string `json:"Map"` Players int `json:"Players"` MaxPlayers int `json:"MaxPlayers"` } type ServerStore interface { Server(id uuid.UUID) (Server, error) CreateServer(ser *Server) err } type Store interface { ServerStore }