package steamServer import "github.com/google/uuid" type Server struct { ID uuid.UUID `db:"id"` RegionID uuid.UUID `db:"region_id"` GamemodeID uuid.UUID `db:"gamemode_id"` AppID int `db:"app_id"` Name string `db:"name"` Map string `db:"map"` Players int `db:"players"` MaxPlayers int `db:"max_players"` } type ServerStore interface { Server(id uuid.UUID) (Server, error) Servers() ([]Server, error) CreateServer(ser *Server) error } type Store interface { ServerStore }