KingGurke
  • Joined on 2023-04-22
KingGurke pushed to main at giantroostergames/LD54 2023-10-01 13:27:45 +02:00
8f9ad6f87c Made the player teleport and rotate exactly to starting position when the level is started
KingGurke pushed to main at giantroostergames/LD54 2023-10-01 12:13:45 +02:00
837408aaa3 Added a HUD for both distance driven and current speed (in pixels and pixels/second respectively)
KingGurke pushed to main at giantroostergames/LD54 2023-10-01 11:26:53 +02:00
098033bbbf Added a (shrinking) finish line, and ensured maximum smoothness of the track at finish
KingGurke pushed to main at giantroostergames/LD54 2023-10-01 10:34:53 +02:00
8c7870092f Added a live distance counter (in code, not yet UI), which also acts as checkpoints; when a "jump" in distance driven is detected it's game over (for now)
KingGurke pushed to main at giantroostergames/LD54 2023-10-01 09:49:50 +02:00
fa2d82475b Added temporary game over mechanic (just reloads the scene right now)
KingGurke pushed to main at giantroostergames/LD54 2023-09-30 21:36:17 +02:00
cf0fbfa45f Went to driving school
KingGurke pushed to main at giantroostergames/LD54 2023-09-30 19:12:51 +02:00
753cb4eb2a fixed that speed was relative to framerate
KingGurke pushed to main at giantroostergames/LD54 2023-09-30 18:48:02 +02:00
94f2906781 merging this stupid shit Merge commit '83f9ceecac'
49e4957c84 Added player car with janky controls and janky camera
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KingGurke pushed to main at giantroostergames/LD54 2023-09-30 16:24:28 +02:00
f9917528dc Added a scene for a level, with a track that shrinks (at least visually)