Merge pull request #6952 from thinkyhead/bf_final_fixups_123

General cleanup before release
This commit is contained in:
Scott Lahteine 2017-06-04 11:51:07 -05:00 committed by GitHub
commit 1e2ccca063
8 changed files with 23 additions and 18 deletions

View file

@ -2376,8 +2376,12 @@ static void clean_up_after_endstop_or_probe_move() {
(void)bilinear_z_offset(reset); (void)bilinear_z_offset(reset);
#endif #endif
// Enable or disable leveling compensation in the planner
planner.abl_enabled = enable; planner.abl_enabled = enable;
if (!enable) if (!enable)
// When disabling just get the current position from the steppers.
// This will yield the smallest error when first converted back to steps.
set_current_from_steppers_for_axis( set_current_from_steppers_for_axis(
#if ABL_PLANAR #if ABL_PLANAR
ALL_AXES ALL_AXES
@ -2386,9 +2390,11 @@ static void clean_up_after_endstop_or_probe_move() {
#endif #endif
); );
else else
// When enabling, remove compensation from the current position,
// so compensation will give the right stepper counts.
planner.unapply_leveling(current_position); planner.unapply_leveling(current_position);
#endif #endif // ABL
} }
} }
@ -2396,24 +2402,23 @@ static void clean_up_after_endstop_or_probe_move() {
void set_z_fade_height(const float zfh) { void set_z_fade_height(const float zfh) {
const bool level_active = leveling_is_active();
#if ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(AUTO_BED_LEVELING_UBL)
const bool level_active = leveling_is_active(); if (level_active)
if (level_active) {
set_bed_leveling_enabled(false); // turn off before changing fade height for proper apply/unapply leveling to maintain current_position set_bed_leveling_enabled(false); // turn off before changing fade height for proper apply/unapply leveling to maintain current_position
}
planner.z_fade_height = zfh; planner.z_fade_height = zfh;
planner.inverse_z_fade_height = RECIPROCAL(zfh); planner.inverse_z_fade_height = RECIPROCAL(zfh);
if (level_active) { if (level_active)
set_bed_leveling_enabled(true); // turn back on after changing fade height set_bed_leveling_enabled(true); // turn back on after changing fade height
}
#else #else
planner.z_fade_height = zfh; planner.z_fade_height = zfh;
planner.inverse_z_fade_height = RECIPROCAL(zfh); planner.inverse_z_fade_height = RECIPROCAL(zfh);
if (leveling_is_active()) { if (level_active) {
set_current_from_steppers_for_axis( set_current_from_steppers_for_axis(
#if ABL_PLANAR #if ABL_PLANAR
ALL_AXES ALL_AXES