Sanity-check LIGHTWEIGHT_UI, move comment up (#12630)
This commit is contained in:
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55144284c2
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63 changed files with 751 additions and 744 deletions
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -818,19 +818,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -791,19 +791,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -818,19 +818,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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|
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/**
|
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* ST7920-based LCDs can emulate a 16 x 4 character display using
|
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
||||
*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
|
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*/
|
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#if ENABLED(U8GLIB_ST7920)
|
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
|
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -827,19 +827,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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|
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
|
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
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* This will prevent position updates from being displayed.
|
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*/
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
|
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* the ST7920 character-generator for very fast screen updates.
|
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* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
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* length of time to display the status message before clearing.
|
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*
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,19 +819,19 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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|
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/**
|
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* ST7920-based LCDs can emulate a 16 x 4 character display using
|
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* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
|
||||
*/
|
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -823,19 +823,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -824,19 +824,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -827,19 +827,19 @@
|
|||
#define DOGLCD_MOSI MOSI_PIN
|
||||
#endif
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -832,19 +832,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -821,19 +821,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -819,19 +819,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -820,19 +820,19 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
|
|
@ -511,6 +511,13 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
|
|||
#error "Graphical LCD is required for SHOW_CUSTOM_BOOTSCREEN and CUSTOM_STATUS_SCREEN_IMAGE."
|
||||
#endif
|
||||
|
||||
/**
|
||||
* LCD Lightweight Screen Style
|
||||
*/
|
||||
#if ENABLED(LIGHTWEIGHT_UI) && DISABLED(U8GLIB_ST7920)
|
||||
#error "LIGHTWEIGHT_UI requires a U8GLIB_ST7920-based display."
|
||||
#endif
|
||||
|
||||
/**
|
||||
* SD File Sorting
|
||||
*/
|
||||
|
|
Reference in a new issue