Scott Lahteine
d74e333c0f
Make sure FAN_ANIM_FRAMES is defined
2018-05-25 05:28:50 -05:00
Scott Lahteine
ec05408453
Add 3-frame fan animation to bitmaps ( #10654 )
2018-05-08 09:06:01 -05:00
Scott Lahteine
cb46cb8480
Add HAS_HEATED_BED conditional ( #10495 )
2018-04-23 17:13:01 -05:00
Scott Lahteine
8f9262f3fe
Fix path to _Statusscreen.h
2018-02-23 09:06:06 -06:00
Scott Lahteine
0542b03750
Fix bootscreen include path
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Fix #9759
2018-02-23 01:59:35 -06:00
Scott Lahteine
bf5df306e1
Fix compile error with SHOW_BOOTSCREEN disabled
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Fix #9530
Fix #9524
2018-02-17 00:52:08 -06:00
Scott Lahteine
79796b22ad
Fix up _Bootscreen.h and _Statusscreen.h
2018-02-02 00:57:16 -06:00
Scott Lahteine
6339b506c0
Make sure binary.h is included as needed
2018-02-01 21:37:35 -06:00
Scott Lahteine
fa432508b0
Followup to Ender config
2018-01-15 06:00:21 -06:00
Scott Lahteine
f887719a40
Creality Ender board support
2018-01-15 03:42:24 -06:00
GMagician
5fb6dd1424
Bmp fix
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Clockwise arrow fixed
2018-01-06 19:02:36 +01:00
Scott Lahteine
1ef1052ae1
Phatter arrows for Z offset overlay
2017-11-24 15:53:25 -06:00
Scott Lahteine
5926c9c97b
Followup for MESH_EDIT_GFX_OVERLAY
2017-11-24 15:53:25 -06:00
cdedwards
6296ab2173
Add GFX overlay to UBL mesh edit ( #8038 )
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* Add GFX overlay to UBL mesh edit
Fixed misplaced HAS_TEMP_BED in dogm_bitmaps.h
rename _lcd_babystep_zoffset_overlay to _lcd_zoffset_overlay_gfx and move it out of BABYSTEP_ZPROBE_OFFSET to we can use it for over things. Add this function into UBL mesh edit screen.
update all Configuration.h to add ENABLE_MESH_EDIT_GFX_OVERLAY
* Add Sanity to UBL insanity
Need to check for DOGLCD otherwise error out.
2017-10-24 14:14:03 -05:00
Scott Lahteine
ce1638e32f
Add Babystep Z graphic overlay
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See PR #7593
2017-09-27 01:25:05 -05:00
Scott Lahteine
cc92e544a5
Move 'lcd' files
2017-09-12 14:51:04 -05:00