etagle
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1367df2875
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Replace double with float, optimize calculation
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2018-07-04 22:28:56 -05:00 |
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Scott Lahteine
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a90d99c27c
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Rename float32 => float52, etc.
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2018-05-01 07:08:47 -05:00 |
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Scott Lahteine
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63e4afc910
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Do rounding in integer (instead of FIXFLOAT)
Co-Authored-By: Bob-the-Kuhn <bob-the-kuhn@users.noreply.github.com>
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2018-04-29 19:33:26 -05:00 |
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Scott Lahteine
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9e0d99c0c6
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Round all floats in string conversion functions (#10566)
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2018-04-29 00:51:36 -05:00 |
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Scott Lahteine
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8a6feab1c4
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Num-to-string functions for DEBUG_LEVELING_FEATURE
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2018-02-05 19:08:27 -06:00 |
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Roxy-3D
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e48fcad615
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change G26 and G29 bit function names to avoid HAL collision
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2017-11-25 19:58:45 -06:00 |
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Scott Lahteine
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c6b0c104bb
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Adapt G26 to work for all meshes
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2017-11-23 22:31:37 -06:00 |
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Scott Lahteine
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722786966a
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Add gcode.cpp, motion.*, queue.* - Apply to some G-codes.
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2017-09-21 16:26:45 -05:00 |
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Scott Lahteine
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f52a31a275
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Core updates
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2017-09-21 16:26:40 -05:00 |
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Scott Lahteine
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4e4d16c92e
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Move 'core' files
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2017-09-07 07:42:55 -05:00 |
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