Commit graph

10 commits

Author SHA1 Message Date
etagle
1367df2875 Replace double with float, optimize calculation 2018-07-04 22:28:56 -05:00
Scott Lahteine
a90d99c27c Rename float32 => float52, etc. 2018-05-01 07:08:47 -05:00
Scott Lahteine
63e4afc910 Do rounding in integer (instead of FIXFLOAT)
Co-Authored-By: Bob-the-Kuhn <bob-the-kuhn@users.noreply.github.com>
2018-04-29 19:33:26 -05:00
Scott Lahteine
9e0d99c0c6
Round all floats in string conversion functions (#10566) 2018-04-29 00:51:36 -05:00
Scott Lahteine
8a6feab1c4 Num-to-string functions for DEBUG_LEVELING_FEATURE 2018-02-05 19:08:27 -06:00
Roxy-3D
e48fcad615 change G26 and G29 bit function names to avoid HAL collision 2017-11-25 19:58:45 -06:00
Scott Lahteine
c6b0c104bb Adapt G26 to work for all meshes 2017-11-23 22:31:37 -06:00
Scott Lahteine
722786966a Add gcode.cpp, motion.*, queue.* - Apply to some G-codes. 2017-09-21 16:26:45 -05:00
Scott Lahteine
f52a31a275 Core updates 2017-09-21 16:26:40 -05:00
Scott Lahteine
4e4d16c92e Move 'core' files 2017-09-07 07:42:55 -05:00
Renamed from Marlin/utility.h (Browse further)