SpaceCadetPinball/SpaceCadetPinball/pch.h

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// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
#ifndef PCH_H
#define PCH_H
// TODO: add headers that you want to pre-compile here
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#include <Windows.h>
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#include <cstdio>
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#include <cassert>
#include <cmath>
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#include <CommCtrl.h>
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#include <htmlhelp.h>
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#include <type_traits> /*For control template*/
//#include <cstdlib>
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/*Use (void) to silent unused warnings.*/
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#define assertm(exp, msg) assert(((void)msg, exp))
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/*Sound uses PlaySound*/
#undef PlaySound
inline size_t pgm_save(int width, int height, char* data, FILE* outfile)
{
size_t n = 0;
n += fprintf(outfile, "P5\n%d %d\n%d\n", width, height, 0xFF);
n += fwrite(data, 1, width * height, outfile);
return n;
}
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#endif //PCH_H