SpaceCadetPinball/SpaceCadetPinball/loader.h

45 lines
1.0 KiB
C
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2020-10-25 15:17:26 +01:00
#pragma once
struct datFileStruct;
struct errorMsg
{
int Code;
const char* Message;
};
struct soundListStruct
{
char* WavePtr;
int GroupIndex;
int Loaded;
float Volume;
char* PtrToSmth;
};
class loader
{
public:
static int error(int errorCode, int captionCode);
static void default_vsi(int* arr);
static void loadfrom(datFileStruct* datFile);
static void unload();
static int get_sound_id(int groupIndex);
static int query_handle(LPCSTR lpString);
static short query_visual_states(int groupIndex);
static char* query_name(int groupIndex);
static double play_sound(int soundIndex);
static __int16* query_iattribute(int groupIndex, int firstValue, int* arraySize);
static float* query_float_attribute(int groupIndex, int groupIndexOffset, int firstValue);
static int state_id(int groupIndex, int groupIndexOffset);
private:
static errorMsg loader_errors[];
static datFileStruct* loader_table;
static datFileStruct* sound_record_table;
static int sound_count;
static int loader_sound_count;
static soundListStruct sound_list[65];
};