Commit Graph

22 Commits

Author SHA1 Message Date
Muzychenko Andrey 919b537e28 Added FT demo data support.
Tested with .006 ,.020 RC2, there might be more versions out there.
Fixed mds2midi.
Ref #22.
2021-11-24 17:25:23 +03:00
Muzychenko Andrey 95007c9253 partman: improved bad zMap skip. 2021-11-23 15:23:11 +03:00
Muzychenko Andrey 683204519c Added UTF-8 path support on Windows.
Ref issue #82.
2021-11-06 19:22:56 +03:00
Muzychenko Andrey 69ecce88df Score: inject 3DPB msg font into dat struct.
Fixed double free in sound.
2021-10-10 12:22:21 +03:00
oz 93de90b680 Replaced memory with new.
Cleaned up gdrv, zdrv, render.
2021-10-02 17:45:31 +03:00
Muzychenko Andrey 81c2034a16 Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
2021-10-01 18:55:44 +03:00
Muzychenko Andrey 22ce8ac538 gdrv: blit no more, present render:vScreen directly.
Improved split bitmap handling.
2021-09-25 16:52:19 +03:00
Muzychenko Andrey c63c6701ac gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
2021-09-21 13:14:39 +03:00
Muzychenko Andrey c5b7c0ad16 Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
2021-09-14 15:33:18 +03:00
Muzychenko Andrey 28e2417ef9 Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
2021-09-09 11:40:54 +03:00
Muzychenko Andrey 2fe6d6d33a Removed windows.h dependency.
Added support for music in MDS format.
2021-09-06 16:27:58 +03:00
Muzychenko Andrey 9a10d72e1f gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
2021-09-01 11:02:57 +03:00
Muzychenko Andrey d594f5fdb7 Converted memory to direct pointers.
Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
2021-02-02 18:29:54 +03:00
Muzychenko Andrey 49f6132d23 Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
2021-01-31 17:29:53 +03:00
oz cd4679194c x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
2021-01-29 16:42:05 +03:00
oz 262b098610 Some renames, cleanup partman, loader. 2021-01-28 18:01:26 +03:00
oz d83c4e2b26 Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
2020-11-29 18:50:49 +03:00
oz 989ba6cdb2 gdrv, render v1. 2020-11-08 18:37:59 +03:00
oz 473ed6b9d9 winmain, memory, options v1. 2020-11-05 18:44:34 +03:00
oz 5e94b5b513 Score, PinbalTable, PinballComponent v1
Placeholders for T piball component classes.
2020-11-01 18:45:29 +03:00
oz 7d141d2931 Partman v2, ready. 2020-10-24 18:30:45 +03:00
oz 375db278c4 Partman v1.
DAT file format doc.
2020-10-18 18:08:41 +03:00