1
0
Fork 0
mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-17 23:20:19 +01:00
Commit graph

17 commits

Author SHA1 Message Date
Muzychenko Andrey
64c3f2031b Added “Prefer 3DPB game data” option.
Useful for quickly switching between the two datasets.
3DPB and FT data can be stored in one folder without collisions.
2021-11-21 15:40:56 +03:00
Muzychenko Andrey
c63c6701ac gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
2021-09-21 13:14:39 +03:00
Muzychenko Andrey
8bae7a5b05 Added user settings persistence.
Using ImGui .ini writer.
2021-09-16 10:57:46 +03:00
Muzychenko Andrey
c5b7c0ad16 Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
2021-09-14 15:33:18 +03:00
Muzychenko Andrey
2fe6d6d33a Removed windows.h dependency.
Added support for music in MDS format.
2021-09-06 16:27:58 +03:00
Muzychenko Andrey
98f234fce3 Replaced GlobalAlloc with malloc.
WaveMix keeps GlobalAlloc for authenticity.
Fixed float to double casts.
Some cleanup.
2021-02-18 12:53:25 +03:00
oz
cd4679194c x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
2021-01-29 16:42:05 +03:00
oz
12066963f0 key mapper dialog, ready. 2020-12-13 16:05:19 +03:00
oz
fe66d33768 TTextBoxMessage v1, ready.
TTextBox v1.
2020-12-03 17:47:36 +03:00
oz
9ffab95d8e winmain message_handler v1. 2020-12-02 20:12:34 +03:00
oz
d83c4e2b26 Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
2020-11-29 18:50:49 +03:00
oz
a4c64cc4c8 render v2, ready 2020-11-15 17:39:00 +03:00
oz
7db64ae1c6 winmain v2.
fullscrn, pb v1.
2020-11-06 16:56:32 +03:00
oz
473ed6b9d9 winmain, memory, options v1. 2020-11-05 18:44:34 +03:00
oz
4157e79c83 Table, Component v2. Strings RC. 2020-11-04 16:22:52 +03:00
oz
5e94b5b513 Score, PinbalTable, PinballComponent v1
Placeholders for T piball component classes.
2020-11-01 18:45:29 +03:00
oz
b3b4fb39ef Loader v1. 2020-10-25 17:17:26 +03:00