Muzychenko Andrey
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28e2417ef9
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Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
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2021-09-09 11:40:54 +03:00 |
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Muzychenko Andrey
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2fe6d6d33a
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Removed windows.h dependency.
Added support for music in MDS format.
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2021-09-06 16:27:58 +03:00 |
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Muzychenko Andrey
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9a10d72e1f
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gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
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2021-09-01 11:02:57 +03:00 |
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Muzychenko Andrey
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d594f5fdb7
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Converted memory to direct pointers.
Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
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2021-02-02 18:29:54 +03:00 |
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Muzychenko Andrey
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49f6132d23
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Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
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2021-01-31 17:29:53 +03:00 |
|
oz
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cd4679194c
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x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
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2021-01-29 16:42:05 +03:00 |
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oz
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262b098610
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Some renames, cleanup partman, loader.
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2021-01-28 18:01:26 +03:00 |
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oz
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d83c4e2b26
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Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
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2020-11-29 18:50:49 +03:00 |
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oz
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989ba6cdb2
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gdrv, render v1.
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2020-11-08 18:37:59 +03:00 |
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oz
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473ed6b9d9
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winmain, memory, options v1.
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2020-11-05 18:44:34 +03:00 |
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oz
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5e94b5b513
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Score, PinbalTable, PinballComponent v1
Placeholders for T piball component classes.
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2020-11-01 18:45:29 +03:00 |
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oz
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7d141d2931
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Partman v2, ready.
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2020-10-24 18:30:45 +03:00 |
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oz
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375db278c4
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Partman v1.
DAT file format doc.
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2020-10-18 18:08:41 +03:00 |
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