Muzychenko Andrey
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42226a14c9
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Simplified get_rc_string, merged pinball and pb.
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2022-08-31 15:18:22 +03:00 |
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Muzychenko Andrey
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5461483bb5
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Added debug overlay v1.
It features various collision info perspective projected and overlayed on the table.
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2022-05-19 14:17:31 +03:00 |
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Muzychenko Andrey
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683204519c
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Added UTF-8 path support on Windows.
Ref issue #82.
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2021-11-06 19:22:56 +03:00 |
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Muzychenko Andrey
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917b68d630
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Added NN scaling for PINBALL2.MID.
It does not scale well.
Wii port should rather use non-compressed PB_MSGFT_bin.
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2021-10-28 13:03:05 +03:00 |
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Muzychenko Andrey
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69ecce88df
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Score: inject 3DPB msg font into dat struct.
Fixed double free in sound.
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2021-10-10 12:22:21 +03:00 |
|
oz
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93de90b680
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Replaced memory with new.
Cleaned up gdrv, zdrv, render.
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2021-10-02 17:45:31 +03:00 |
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Muzychenko Andrey
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81c2034a16
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Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
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2021-10-01 18:55:44 +03:00 |
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Muzychenko Andrey
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22ce8ac538
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gdrv: blit no more, present render:vScreen directly.
Improved split bitmap handling.
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2021-09-25 16:52:19 +03:00 |
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Muzychenko Andrey
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c63c6701ac
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gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
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2021-09-21 13:14:39 +03:00 |
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