SpaceCadetPinball/SpaceCadetPinball/SpaceCadetPinball.cpp

56 lines
1.5 KiB
C++

#include "pch.h"
#include "winmain.h"
int main(int argc, char* argv[])
{
std::string cmdLine;
for (int i = 1; i < argc; i++)
{
if (i > 1)
cmdLine += " ";
cmdLine += argv[i];
}
return winmain::WinMain(cmdLine.c_str());
}
#if _WIN32
#include <windows.h>
// Windows subsystem main
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
return winmain::WinMain(lpCmdLine);
}
// fopen to _wfopen adapter, for UTF-8 paths
FILE* fopenu(const char* path, const char* opt)
{
wchar_t* wideArgs[2]{};
for (auto& arg : wideArgs)
{
auto src = wideArgs[0] ? opt : path;
auto length = MultiByteToWideChar(CP_UTF8, 0, src, -1, nullptr, 0);
arg = new wchar_t[length];
MultiByteToWideChar(CP_UTF8, 0, src, -1, arg, length);
}
auto fileHandle = _wfopen(wideArgs[0], wideArgs[1]);
for (auto arg : wideArgs)
delete[] arg;
return fileHandle;
}
#endif
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file