SpaceCadetPinball/SpaceCadetPinball/SpaceCadetPinball.cpp

49 lines
1.3 KiB
C++

// SpaceCadetPinball.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include "pch.h"
#include "winmain.h"
int MainActual(LPCSTR lpCmdLine)
{
// Todo: get rid of restart to change resolution.
int returnCode;
do
{
returnCode = winmain::WinMain(lpCmdLine);
}
while (winmain::RestartRequested());
return returnCode;
}
int main(int argc, char* argv[])
{
std::string cmdLine;
for (int i = 1; i < argc; i++)
cmdLine += argv[i];
return MainActual(cmdLine.c_str());
}
#if _WIN32
#include <windows.h>
// Windows subsystem main
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
return MainActual(lpCmdLine);
}
#endif
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file