Support for multiple games and keys per game, refactor, tweaks
* Update editorconfig for Dockerfile formatting * Update Dockerfile to strip debug symbols * Support pushing multiple highscores and use of Options to support traditional API mode * Support sending and retrieving different highscore lists for a game based on a key * Support retrieving partial highscore lists for client side pagination * Use of vweb_global attribute for better performance (No mutex/shared variable) and immutability * Support for a verification key that is used for checksumming score data with a private key to raise the difficulty for potential cheaters * Add Logger for nicer console output and severity distinction * Use of transactions in database for higher reliability * Additional error checking for improved error recovery and reliability
This commit is contained in:
parent
674aa90c49
commit
dc8c7bd2b6
9 changed files with 342 additions and 174 deletions
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@ -10,6 +10,10 @@ trim_trailing_whitespace = true
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indent_style = tab
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indent_size = 4
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[{Dockerfile,Dockerfile.*}]
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indent_style = space
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indent_size = 4
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[*.{yml,yaml,hcl,toml}]
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indent_style = space
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indent_size = 2
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@ -1,8 +1,8 @@
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FROM git.snrd.eu/sunred/vlang:alpine AS build
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FROM thevlang/vlang:alpine AS build
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WORKDIR /tmp/app
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COPY . .
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RUN v -prod -o highscore-server .
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RUN v -prod -ldflags "-s -w" -o highscore-server .
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FROM alpine:latest
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@ -10,6 +10,6 @@ RUN apk --no-cache add sqlite-libs
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WORKDIR /app
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COPY --from=build /tmp/app/highscore-server .
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COPY --from=build /tmp/app/config.example.toml ./config.toml
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COPY ./config.example.toml ./config.toml
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ENTRYPOINT [ "./highscore-server" ]
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@ -1,9 +1,17 @@
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host = ""
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port = 8080
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token = "asd"
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valkey = "asd"
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redirect = false
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redirect_url = ""
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db_path = "./db/app.db"
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loglevel = "warn"
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origins = [
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"*"
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]
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games = [
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"mygame"
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]
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[valid_keys]
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mygame = ["level1", "level2", "level3"]
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184
src/api.v
Normal file
184
src/api.v
Normal file
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@ -0,0 +1,184 @@
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module main
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// import profanity
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import vweb
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import json
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import time
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import crypto.sha256
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[get; head]
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pub fn (mut app App) index() vweb.Result {
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if app.config.redirect {
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return app.redirect(app.config.redirect_url)
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}
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return app.not_found()
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}
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['/api/v2/score/list/:game'; get; head]
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pub fn (mut app App) score_list(game string) vweb.Result {
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app.add_cors_headers()
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if !app.auth() {
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return app.status(Status{401, 'Access token is wrong or missing'})
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}
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key := app.query['key'] or { default_score_key }
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offset := (app.query['offset'] or { '0' }).int()
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limit := (app.query['limit'] or { '-1' }).int()
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scores := app.get_scores_limit(game, key, offset, limit) or {
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app.logger.error('A database error occurred: ${err.str()}')
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return app.status(Status{500, 'An error occurred while retrieving score list'})
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}
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return app.json(scores)
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}
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['/api/v2/score/submit/:game'; post]
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pub fn (mut app App) score_submit(game string) vweb.Result {
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app.add_cors_headers()
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if !app.auth() {
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return app.status(Status{401, 'Access token is wrong or missing'})
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}
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body := json.decode(Score, app.req.data) or {
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app.logger.error('Bad JSON object was retrieved: ${err.str()}')
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return app.status(Status{400, 'Bad JSON object'})
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}
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if (body.score != none && body.scores != none) || (body.score == none && body.scores == none) {
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return app.status(Status{400, 'Either score field or scores field should be used'})
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}
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if !app.valid_key(game, body) {
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app.logger.error('${body.player} tried to use invalid verification key for game ${game}')
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return app.status(Status{401, 'Verification key is wrong or missing'})
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}
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if game !in app.config.games {
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app.logger.error('${body.player} tried to submit score(s) for invalid game ${game}')
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return app.status(Status{400, 'Unknown game'})
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}
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if body.player.trim_space().len == 0 {
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app.logger.error('Somebody (${body.player}) tried to submit an empty name for game ${game}')
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return app.status(Status{400, 'Name cannot be empty'})
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}
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// TODO: Bad word filter
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mut scores := []ScoreTable{}
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if score_num := body.score {
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if score_num <= 0 {
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app.logger.error('${body.player} tried to submit an illegal score for game ${game}')
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return app.status(Status{400, 'Illegal score'})
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}
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scores << ScoreTable{
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player: body.player
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game: game
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key: default_score_key
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score: score_num
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time: time.now().unix_time()
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}
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} else if scores_option := body.scores {
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score_list := scores_option.clone()
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for key, score in score_list {
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valid_key := app.config.valid_keys[game] or { [key] }
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if key !in valid_key {
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app.logger.error('${body.player} tried to use an invalid key for game ${game}')
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return app.status(Status{400, 'Unknown key'})
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}
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if score <= 0 {
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app.logger.error('${body.player} tried to submit illegal score for game ${game}')
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return app.status(Status{400, 'Illegal score for "${key}"'})
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}
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scores << ScoreTable{
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player: body.player
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game: game
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key: key
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score: score
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time: time.now().unix_time()
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}
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}
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} else {
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app.logger.error('Bad JSON object was retrieved (Neither score and scores is an Option)')
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return app.status(Status{400, 'Bad JSON object'})
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}
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score_res := app.insert_score_res(scores) or {
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app.logger.error('A database error occurred: ${err.str()}')
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return app.status(Status{500, 'An error occurred while inserting score'})
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}
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app.logger.info('New score(s) submitted by ${body.player} for game ${game}')
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return app.json(score_res)
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}
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['/api/v2/score/list'; options]
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pub fn (mut app App) handle_score_list_options() vweb.Result {
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return app.handle_options()
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}
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['/api/v2/score/submit'; options]
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pub fn (mut app App) handle_score_submit_options() vweb.Result {
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return app.handle_options()
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}
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fn (mut app App) handle_options() vweb.Result {
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app.set_status(204, '')
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app.add_cors_headers()
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return app.ok('')
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}
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fn (mut app App) add_cors_headers() {
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origin := app.get_header('origin')
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// Only return headers if actual cross-origin request
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if origin.len == 0 {
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return
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}
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origins := app.config.origins
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default_origin := origins[0] or { '*' }
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allowed_origin := if origins.any(it == origin) { origin } else { default_origin }
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app.add_header('Access-Control-Allow-Origin', allowed_origin)
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app.add_header('Access-Control-Allow-Methods', 'OPTIONS, HEAD, GET, POST')
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app.add_header('Access-Control-Allow-Headers', 'Authorization, Content-Type')
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app.add_header('Access-Control-Max-Age', '86400')
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}
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fn (mut app App) auth() bool {
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auth_header := app.get_header('Authorization')
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token := auth_header.after('Bearer ')
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return token == app.config.token
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}
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fn (mut app App) valid_key(game string, score &Score) bool {
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mut scorestr := ''
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if score_num := score.score {
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scorestr += score_num.str()
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} else if scores_option := score.scores {
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score_list := scores_option.clone()
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for k, v in score_list {
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scorestr += k + v.str()
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}
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} else {
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return false
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}
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valid_key := sha256.hexhash(game + score.player + scorestr + app.config.valkey)
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return score.valkey == valid_key
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}
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fn (mut app App) status(status &Status) vweb.Result {
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app.set_status(status.status, '')
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return app.json(status)
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}
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36
src/config.v
36
src/config.v
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@ -11,32 +11,50 @@ struct Config {
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host string
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port int
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token string
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valkey string
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redirect bool
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redirect_url string
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db_path string
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loglevel string
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origins []string
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games []string
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valid_keys map[string][]string
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}
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fn (config Config) copy() Config {
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return config
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}
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fn load_config() !Config {
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fn load_config() !&Config {
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if !os.is_file(path) {
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return error('Config file does not exist or is not a file')
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}
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config := toml.parse_file(path) or {
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return error('Error while parsing config file:\n' + err.msg())
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config := toml.parse_file(path) or { return error('Parsing error:\n' + err.str()) }
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token := config.value('token').string()
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if token.len == 0 {
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return error('Token cannot be empty')
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}
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return Config{
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valkey := config.value('valkey').string()
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if valkey.len == 0 {
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return error('Verification key cannot be empty')
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}
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valid_keys_toml := config.value('valid_keys').as_map()
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mut valid_keys := map[string][]string{}
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for key, arr in valid_keys_toml {
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valid_keys[key] = arr.array().as_strings()
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}
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return &Config{
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host: config.value('host').string()
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port: config.value('port').int()
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token: config.value('token').string()
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token: token
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valkey: valkey
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redirect: config.value('redirect').bool()
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redirect_url: config.value('redirect_url').string()
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db_path: config.value('db_path').string()
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loglevel: config.value('loglevel').string()
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origins: config.value('origins').array().as_strings()
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games: config.value('games').array().as_strings()
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valid_keys: valid_keys
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}
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}
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@ -1,38 +1,66 @@
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module main
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[table: 'Score']
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struct ScoreRes {
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struct ScoreTable {
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mut:
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id i64 [primary; sql: serial]
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id int [primary; sql: serial]
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player string [nonull]
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game string [nonull]
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key string [nonull]
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score int [nonull]
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time i64 [nonull]
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}
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fn (mut app App) create_tables() ! {
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sql app.db {
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create table ScoreRes
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create table ScoreTable
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}!
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}
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fn (mut app App) insert_score(score ScoreRes) !ScoreRes {
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sql app.db {
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insert score into ScoreRes
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}!
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last_id := app.db.last_id() as int
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return sql app.db {
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select from ScoreRes where id == last_id
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}![0] or { ScoreRes{} }
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fn (mut app App) insert_score_res(scores []ScoreTable) ![]ScoreRes {
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mut score_res := []ScoreRes{}
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app.db.exec('BEGIN')!
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for _, score in scores {
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sql app.db {
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insert score into ScoreTable
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} or {
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app.db.exec('ROLLBACK')!
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return err
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}
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last_id := app.db.last_id() as int
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score_tables := sql app.db {
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select from ScoreTable where id == last_id
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} or {
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app.db.exec('ROLLBACK')!
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return err
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}
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score_res << (score_tables[0] or {
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app.db.exec('ROLLBACK')!
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return error('Result returned zero')
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}).convert_to_res()
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}
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app.db.exec('COMMIT')!
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return score_res
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}
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fn (mut app App) get_scores() ![]ScoreRes {
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return sql app.db {
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select from ScoreRes order by score desc limit 1000
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fn (mut app App) get_scores(game string, key string) ![]ScoreRes {
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score_table := sql app.db {
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select from ScoreTable where game == game && key == key order by score desc
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}!
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return score_table.convert_to_res()
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}
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fn (mut app App) get_scores_limit(game string, key string, offset int, rows int) ![]ScoreRes {
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score_table := sql app.db {
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select from ScoreTable where game == game && key == key order by score desc limit rows offset offset
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}!
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return score_table.convert_to_res()
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}
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fn (mut app App) delete_score(score_id int) ! {
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sql app.db {
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delete from ScoreRes where id == score_id
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delete from ScoreTable where id == score_id
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}!
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}
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57
src/main.v
57
src/main.v
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@ -4,61 +4,64 @@ import vweb
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import db.sqlite
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import time
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import os
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import log
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struct App {
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vweb.Context
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config Config [vweb_global]
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mut:
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config shared Config
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logger log.Logger [vweb_global]
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is_admin bool
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pub mut:
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db sqlite.DB
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}
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fn main() {
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mut app := &App{}
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mut app_config := Config{}
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config := load_config() or { panic('Could not load config file: ${err.str()}') }
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lock app.config {
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app.config = load_config() or { panic('Could not load config file: ' + err.msg()) }
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app_config = app.config.copy()
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mut logger := &log.Log{
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level: log.level_from_tag(config.loglevel.to_upper()) or { log.Level.info }
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output_target: log.LogTarget.console
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}
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if !os.exists(app_config.db_path) {
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println('Creating database file at ' + app_config.db_path)
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mut file := os.create(app_config.db_path) or { panic(err) }
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log.set_logger(logger)
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if !os.exists(config.db_path) {
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logger.info('Creating database file at ' + config.db_path)
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mut file := os.create(config.db_path) or { logger.fatal(err.str()) }
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file.close()
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}
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app.db = sqlite.connect(app_config.db_path) or {
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println('Database error!')
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panic(err)
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db := sqlite.connect(config.db_path) or { logger.fatal('Database error! ${err.str()}') }
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|
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mut app := &App{
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config: config
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logger: logger
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db: db
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}
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|
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app.create_tables() or {
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println('Could not create database tables!')
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panic(err)
|
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}
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app.create_tables() or { logger.fatal('Could not create database tables! ${err.str()}') }
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|
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mut host := '::'
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if app_config.host.len != 0 {
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host = app_config.host
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mut host := '0.0.0.0'
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if config.host.len != 0 {
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host = config.host
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}
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|
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// Handle graceful shutdown for Docker
|
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os.signal_opt(os.Signal.int, app.shutdown) or { panic(err) }
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os.signal_opt(os.Signal.term, app.shutdown) or { panic(err) }
|
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os.signal_opt(os.Signal.int, app.shutdown) or { logger.fatal(err.str()) }
|
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os.signal_opt(os.Signal.term, app.shutdown) or { logger.fatal(err.str()) }
|
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|
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vweb.run_at(app, vweb.RunParams{
|
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host: host
|
||||
port: app_config.port
|
||||
family: .ip6
|
||||
}) or { panic(err) }
|
||||
port: config.port
|
||||
family: .ip
|
||||
}) or { logger.fatal(err.str()) }
|
||||
}
|
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|
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fn (mut app App) shutdown(sig os.Signal) {
|
||||
app.db.close() or { panic(err) }
|
||||
println('Shut down database gracefully')
|
||||
println('Exiting...')
|
||||
app.db.close() or { app.logger.fatal(err.str()) }
|
||||
app.logger.info('Shut down database gracefully')
|
||||
app.logger.info('Exiting...')
|
||||
time.sleep(1e+9) // Sleep one second
|
||||
exit(0)
|
||||
}
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|
|
42
src/types.v
Normal file
42
src/types.v
Normal file
|
@ -0,0 +1,42 @@
|
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module main
|
||||
|
||||
pub const default_score_key = '_default'
|
||||
|
||||
struct Score {
|
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player string
|
||||
score ?int
|
||||
scores ?map[string]int
|
||||
valkey string
|
||||
}
|
||||
|
||||
struct ScoreRes {
|
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id int
|
||||
player string
|
||||
score int
|
||||
time i64
|
||||
}
|
||||
|
||||
struct Status {
|
||||
status int
|
||||
message string
|
||||
}
|
||||
|
||||
fn (score ScoreTable) convert_to_res() &ScoreRes {
|
||||
return &ScoreRes{
|
||||
id: score.id
|
||||
player: score.player
|
||||
score: score.score
|
||||
time: score.time
|
||||
}
|
||||
}
|
||||
|
||||
// More efficient than array.map(it.convert_to_res())?
|
||||
fn (scores []ScoreTable) convert_to_res() []ScoreRes {
|
||||
mut score_res := []ScoreRes{}
|
||||
|
||||
for _, score in scores {
|
||||
score_res << score.convert_to_res()
|
||||
}
|
||||
|
||||
return score_res
|
||||
}
|
121
src/web.v
121
src/web.v
|
@ -1,122 +1,3 @@
|
|||
module main
|
||||
|
||||
import vweb
|
||||
import json
|
||||
import time
|
||||
|
||||
struct Status {
|
||||
status int
|
||||
message string
|
||||
}
|
||||
|
||||
[get; head]
|
||||
pub fn (mut app App) index() vweb.Result {
|
||||
rlock app.config {
|
||||
if app.config.redirect {
|
||||
return app.redirect(app.config.redirect_url)
|
||||
}
|
||||
}
|
||||
|
||||
return app.not_found()
|
||||
}
|
||||
|
||||
['/api/v1/score/list'; get; head]
|
||||
pub fn (mut app App) score_list() vweb.Result {
|
||||
app.add_cors_headers()
|
||||
|
||||
if !app.auth() {
|
||||
app.set_status(401, '')
|
||||
return app.json(Status{401, 'Access token is wrong or missing'})
|
||||
}
|
||||
|
||||
scores := app.get_scores() or {
|
||||
return app.json(Status{500, 'An error occurred while retrieving score list'})
|
||||
}
|
||||
|
||||
return app.json(scores)
|
||||
}
|
||||
|
||||
['/api/v1/score/submit'; post]
|
||||
pub fn (mut app App) score_submit() vweb.Result {
|
||||
app.add_cors_headers()
|
||||
|
||||
if !app.auth() {
|
||||
app.set_status(401, '')
|
||||
return app.json(Status{401, 'Access token is wrong or missing'})
|
||||
}
|
||||
|
||||
body := json.decode(Score, app.req.data) or {
|
||||
app.set_status(400, '')
|
||||
return app.json(Status{400, 'Bad JSON object'})
|
||||
}
|
||||
|
||||
if body.player.trim_space().len == 0 {
|
||||
app.set_status(400, '')
|
||||
return app.json(Status{400, 'Name cannot be empty'})
|
||||
}
|
||||
|
||||
if body.score <= 0 {
|
||||
app.set_status(400, '')
|
||||
return app.json(Status{400, 'Illegal score'})
|
||||
}
|
||||
|
||||
// TODO: Bad word filter
|
||||
|
||||
score := app.insert_score(ScoreRes{
|
||||
player: body.player
|
||||
score: body.score
|
||||
time: time.now().unix_time()
|
||||
}) or { return app.json(Status{500, 'A database error occurred while inserting score'}) }
|
||||
|
||||
return app.json(score)
|
||||
}
|
||||
|
||||
['/api/v1/score/list'; options]
|
||||
pub fn (mut app App) handle_score_list_options() vweb.Result {
|
||||
return app.handle_options()
|
||||
}
|
||||
|
||||
['/api/v1/score/submit'; options]
|
||||
pub fn (mut app App) handle_score_submit_options() vweb.Result {
|
||||
return app.handle_options()
|
||||
}
|
||||
|
||||
fn (mut app App) handle_options() vweb.Result {
|
||||
app.set_status(204, '')
|
||||
app.add_cors_headers()
|
||||
return app.ok('')
|
||||
}
|
||||
|
||||
fn (mut app App) add_cors_headers() {
|
||||
origin := app.get_header('origin')
|
||||
|
||||
// Only return headers if actual cross-origin request
|
||||
if origin.len == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
rlock app.config {
|
||||
origins := app.config.origins
|
||||
|
||||
default_origin := origins[0] or { '*' }
|
||||
allowed_origin := if origins.any(it == origin) { origin } else { default_origin }
|
||||
|
||||
app.add_header('Access-Control-Allow-Origin', allowed_origin)
|
||||
}
|
||||
app.add_header('Access-Control-Allow-Methods', 'OPTIONS, HEAD, GET, POST')
|
||||
app.add_header('Access-Control-Allow-Headers', 'Authorization, Content-Type')
|
||||
app.add_header('Access-Control-Max-Age', '86400')
|
||||
}
|
||||
|
||||
fn (mut app App) auth() bool {
|
||||
auth_header := app.get_header('Authorization')
|
||||
token := auth_header.after('Bearer ')
|
||||
|
||||
mut config_token := ''
|
||||
|
||||
rlock app.config {
|
||||
config_token = app.config.token
|
||||
}
|
||||
|
||||
return config_token.len != 0 && token == config_token
|
||||
}
|
||||
// TODO: Webinterface using oauth2 with htmx
|
||||
|
|
Loading…
Reference in a new issue