highscore-server/.editorconfig
Manuel dc8c7bd2b6
Support for multiple games and keys per game, refactor, tweaks
* Update editorconfig for Dockerfile formatting
* Update Dockerfile to strip debug symbols
* Support pushing multiple highscores and use of Options to support traditional API mode
* Support sending and retrieving different highscore lists for a game based on a key
* Support retrieving partial highscore lists for client side pagination
* Use of vweb_global attribute for better performance (No mutex/shared variable) and immutability
* Support for a verification key that is used for checksumming score data with a private key to raise the difficulty for potential cheaters
* Add Logger for nicer console output and severity distinction
* Use of transactions in database for higher reliability
* Additional error checking for improved error recovery and reliability
2023-10-02 14:05:46 +02:00

22 lines
336 B
INI

root = true
[*]
charset = utf-8
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
[{v.mod,*.v}]
indent_style = tab
indent_size = 4
[{Dockerfile,Dockerfile.*}]
indent_style = space
indent_size = 4
[*.{yml,yaml,hcl,toml}]
indent_style = space
indent_size = 2
[*.{diff,md}]
trim_trailing_whitespace = false