35 lines
1.1 KiB
Text
35 lines
1.1 KiB
Text
[gd_scene load_steps=4 format=3 uid="uid://ckau5s2tsb3oc"]
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[ext_resource type="Script" path="res://src/game/player_controller.gd" id="1_g4ij8"]
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[ext_resource type="Texture2D" uid="uid://d1t1g7hyil82v" path="res://assets/spracer.png" id="2_xal47"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_w2nj7"]
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size = Vector2(36, 20)
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[node name="player" type="StaticBody2D" node_paths=PackedStringArray("camera")]
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script = ExtResource("1_g4ij8")
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acc = 600.0
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dec = 400.0
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max_speed = 3000.0
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turn_speed = 0.8
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brake_strength = 600.0
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drift_factor = 1.2
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camera_offset_factor = 0.5
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camera = NodePath("Camera2D")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(0, 3.09944e-05)
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rotation = 1.5708
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scale = Vector2(0.0489796, 0.0489796)
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texture = ExtResource("2_xal47")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-1, 0)
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shape = SubResource("RectangleShape2D_w2nj7")
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[node name="Camera2D" type="Camera2D" parent="."]
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rotation = 1.5708
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ignore_rotation = false
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position_smoothing_enabled = true
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rotation_smoothing_enabled = true
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rotation_smoothing_speed = 10.0
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