Added in editor warnings when weapons are missing components (Audioplayer, Shot spawn location, projectile PackedScene)
Added functionality for weapons to fire projectiles.
This commit is contained in:
parent
9621323983
commit
40ffbb84cd
8 changed files with 135 additions and 17 deletions
|
@ -1,17 +1,32 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://c0688rpnga7bt"]
|
||||
[gd_scene load_steps=12 format=3 uid="uid://c0688rpnga7bt"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b5qkxnurvqbi2" path="res://scripts/flyer.gd" id="1_ben2c"]
|
||||
[ext_resource type="Texture2D" uid="uid://djduujf1cj53r" path="res://sprites/pilotnorkt.png" id="2_ddpln"]
|
||||
[ext_resource type="Script" uid="uid://cu7q3fqvjoyos" path="res://scripts/player_controller.gd" id="3_ddpln"]
|
||||
[ext_resource type="Script" uid="uid://cr8aonshxxpqf" path="res://scripts/weapon.gd" id="4_isfd2"]
|
||||
[ext_resource type="PackedScene" uid="uid://b2ly0rd4mua6i" path="res://scenes/shot.tscn" id="5_unik1"]
|
||||
[ext_resource type="AudioStream" uid="uid://bkguu5u88kjlk" path="res://audio/gun1.wav" id="6_0tbcv"]
|
||||
[ext_resource type="AudioStream" uid="uid://cbpofkydw3sa5" path="res://audio/gun2.wav" id="7_aueel"]
|
||||
[ext_resource type="AudioStream" uid="uid://clg0ybr0jlcwc" path="res://audio/gun3.wav" id="8_v0x65"]
|
||||
[ext_resource type="AudioStream" uid="uid://brc0i5e6x7v4h" path="res://audio/gun4.wav" id="9_h3pf6"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_isfd2"]
|
||||
size = Vector2(74.5, 29)
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_3kq13"]
|
||||
random_pitch = 1.01
|
||||
random_volume_offset_db = 0.01
|
||||
streams_count = 4
|
||||
stream_0/stream = ExtResource("6_0tbcv")
|
||||
stream_1/stream = ExtResource("7_aueel")
|
||||
stream_2/stream = ExtResource("8_v0x65")
|
||||
stream_3/stream = ExtResource("9_h3pf6")
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
|
||||
[node name="CharacterBody2D" type="CharacterBody2D" parent="." node_paths=PackedStringArray("weapons")]
|
||||
script = ExtResource("1_ben2c")
|
||||
weapons = [NodePath("Weapon")]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
|
||||
position = Vector2(3.75, 1.5)
|
||||
|
@ -26,6 +41,17 @@ script = ExtResource("3_ddpln")
|
|||
controlled_flyer = NodePath("..")
|
||||
metadata/_custom_type_script = "uid://cu7q3fqvjoyos"
|
||||
|
||||
[node name="Weapon" type="Node2D" parent="CharacterBody2D"]
|
||||
[node name="Weapon" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("shot_spawn", "audio")]
|
||||
script = ExtResource("4_isfd2")
|
||||
max_ammo = 100
|
||||
shot = ExtResource("5_unik1")
|
||||
shot_spawn = NodePath("ShotSpawn")
|
||||
audio = NodePath("AudioStreamPlayer2D")
|
||||
metadata/_custom_type_script = "uid://cr8aonshxxpqf"
|
||||
|
||||
[node name="ShotSpawn" type="Node2D" parent="CharacterBody2D/Weapon"]
|
||||
position = Vector2(46, 10)
|
||||
|
||||
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="CharacterBody2D/Weapon"]
|
||||
stream = SubResource("AudioStreamRandomizer_3kq13")
|
||||
volume_db = -2.59
|
||||
|
|
19
scenes/shot.tscn
Normal file
19
scenes/shot.tscn
Normal file
|
@ -0,0 +1,19 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://b2ly0rd4mua6i"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://8y2wqva60nom" path="res://scripts/projectile.gd" id="1_cupcd"]
|
||||
[ext_resource type="Texture2D" uid="uid://dau0wpg7gfg3y" path="res://sprites/pew.png" id="2_r6d4o"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ctx4p"]
|
||||
size = Vector2(12, 1)
|
||||
|
||||
[node name="Projectile" type="Area2D"]
|
||||
input_pickable = false
|
||||
script = ExtResource("1_cupcd")
|
||||
metadata/_custom_type_script = "uid://8y2wqva60nom"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(3, 0)
|
||||
shape = SubResource("RectangleShape2D_ctx4p")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_r6d4o")
|
Loading…
Add table
Add a link
Reference in a new issue