Started a Godot Project to remake Tailgunner.
4
.editorconfig
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|
|||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
2
.gitattributes
vendored
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|
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|
|||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
3
.gitignore
vendored
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|
|||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
BIN
audio/ammo-short.wav
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24
audio/ammo-short.wav.import
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|
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[remap]
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||||
importer="wav"
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path="res://.godot/imported/ammo-short.wav-9334bf6338f1001a40c1ee06376a1da8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/ammo-short.wav"
|
||||
dest_files=["res://.godot/imported/ammo-short.wav-9334bf6338f1001a40c1ee06376a1da8.sample"]
|
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|
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[params]
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force/mono=false
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edit/trim=false
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edit/normalize=false
|
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edit/loop_mode=0
|
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edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/gamemusic.wav
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24
audio/gamemusic.wav.import
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|
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|
|||
[remap]
|
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|
||||
importer="wav"
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type="AudioStreamWAV"
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||||
uid="uid://d103vlsb010bp"
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path="res://.godot/imported/gamemusic.wav-65b544ad25fd28e049d05412cf8da6f5.sample"
|
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|
||||
[deps]
|
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|
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source_file="res://audio/gamemusic.wav"
|
||||
dest_files=["res://.godot/imported/gamemusic.wav-65b544ad25fd28e049d05412cf8da6f5.sample"]
|
||||
|
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[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
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force/max_rate=false
|
||||
force/max_rate_hz=44100
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edit/trim=false
|
||||
edit/normalize=false
|
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edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/gun1.wav
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24
audio/gun1.wav.import
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|
|||
[remap]
|
||||
|
||||
importer="wav"
|
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type="AudioStreamWAV"
|
||||
uid="uid://bkguu5u88kjlk"
|
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path="res://.godot/imported/gun1.wav-6a6a21857fec5dae3aec1d0321aea848.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/gun1.wav"
|
||||
dest_files=["res://.godot/imported/gun1.wav-6a6a21857fec5dae3aec1d0321aea848.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/gun2.wav
Normal file
24
audio/gun2.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cbpofkydw3sa5"
|
||||
path="res://.godot/imported/gun2.wav-4714773c2fc792c6eb783a79ee76d110.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/gun2.wav"
|
||||
dest_files=["res://.godot/imported/gun2.wav-4714773c2fc792c6eb783a79ee76d110.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/gun3.wav
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24
audio/gun3.wav.import
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|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://clg0ybr0jlcwc"
|
||||
path="res://.godot/imported/gun3.wav-cc75b94728ca18a91be32ee9ec76b432.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/gun3.wav"
|
||||
dest_files=["res://.godot/imported/gun3.wav-cc75b94728ca18a91be32ee9ec76b432.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/gun4.wav
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24
audio/gun4.wav.import
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@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://brc0i5e6x7v4h"
|
||||
path="res://.godot/imported/gun4.wav-f7b412df8810f1c6123168da7ec801c8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/gun4.wav"
|
||||
dest_files=["res://.godot/imported/gun4.wav-f7b412df8810f1c6123168da7ec801c8.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/hitmarker1.wav
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24
audio/hitmarker1.wav.import
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@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cvs2wrg3owksy"
|
||||
path="res://.godot/imported/hitmarker1.wav-e385a11113bebe74a403b0246be0b2d9.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/hitmarker1.wav"
|
||||
dest_files=["res://.godot/imported/hitmarker1.wav-e385a11113bebe74a403b0246be0b2d9.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/hitmarker2.wav
Normal file
24
audio/hitmarker2.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cohcjp6hedtrc"
|
||||
path="res://.godot/imported/hitmarker2.wav-5028e98689dd5cb586e137ee5be00fe2.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/hitmarker2.wav"
|
||||
dest_files=["res://.godot/imported/hitmarker2.wav-5028e98689dd5cb586e137ee5be00fe2.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/menumusic.wav
Normal file
24
audio/menumusic.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cuph5d8ybwlx6"
|
||||
path="res://.godot/imported/menumusic.wav-1757225a112917a10b52386ec138bdc9.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/menumusic.wav"
|
||||
dest_files=["res://.godot/imported/menumusic.wav-1757225a112917a10b52386ec138bdc9.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/plane-explodes1.wav
Normal file
24
audio/plane-explodes1.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dymdl83a3ygsw"
|
||||
path="res://.godot/imported/plane-explodes1.wav-606cf9a6563533cebceed23237602a03.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/plane-explodes1.wav"
|
||||
dest_files=["res://.godot/imported/plane-explodes1.wav-606cf9a6563533cebceed23237602a03.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/plane-explodes2.wav
Normal file
24
audio/plane-explodes2.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://clxuyw25dlu8o"
|
||||
path="res://.godot/imported/plane-explodes2.wav-ed4361b33fd9ac998124d83b266a9b9b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/plane-explodes2.wav"
|
||||
dest_files=["res://.godot/imported/plane-explodes2.wav-ed4361b33fd9ac998124d83b266a9b9b.sample"]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/plane.wav
Normal file
24
audio/plane.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cx6mysnvtjf3j"
|
||||
path="res://.godot/imported/plane.wav-af532827831b13128cc15f2dc0adac41.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/plane.wav"
|
||||
dest_files=["res://.godot/imported/plane.wav-af532827831b13128cc15f2dc0adac41.sample"]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/ram1.wav
Normal file
24
audio/ram1.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dsw41d6q80ocg"
|
||||
path="res://.godot/imported/ram1.wav-fbc15fadb64c72f559798095bd7ac9d8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/ram1.wav"
|
||||
dest_files=["res://.godot/imported/ram1.wav-fbc15fadb64c72f559798095bd7ac9d8.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/ram2.wav
Normal file
24
audio/ram2.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://b7aggndu81cas"
|
||||
path="res://.godot/imported/ram2.wav-fc23381f6b8166d4d1a05d20331b86ab.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/ram2.wav"
|
||||
dest_files=["res://.godot/imported/ram2.wav-fc23381f6b8166d4d1a05d20331b86ab.sample"]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/ram3.wav
Normal file
24
audio/ram3.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
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type="AudioStreamWAV"
|
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uid="uid://bxe6yaqhrh7i8"
|
||||
path="res://.godot/imported/ram3.wav-79229930e00688f5a74f65f9f3683ec9.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/ram3.wav"
|
||||
dest_files=["res://.godot/imported/ram3.wav-79229930e00688f5a74f65f9f3683ec9.sample"]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/reload.wav
Normal file
24
audio/reload.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
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uid="uid://1ca3gx11lgsq"
|
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path="res://.godot/imported/reload.wav-b1e40daab9856df17357bd50e3676732.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/reload.wav"
|
||||
dest_files=["res://.godot/imported/reload.wav-b1e40daab9856df17357bd50e3676732.sample"]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/rocket-explosion.wav
Normal file
24
audio/rocket-explosion.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dp8ahg1cqqef2"
|
||||
path="res://.godot/imported/rocket-explosion.wav-f939bfedba3043bd777d5845887ed63c.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/rocket-explosion.wav"
|
||||
dest_files=["res://.godot/imported/rocket-explosion.wav-f939bfedba3043bd777d5845887ed63c.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/rocket.wav
Normal file
24
audio/rocket.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dnwyp27xuhyyo"
|
||||
path="res://.godot/imported/rocket.wav-4fa88100f276abff4f9b4f53140a6357.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/rocket.wav"
|
||||
dest_files=["res://.godot/imported/rocket.wav-4fa88100f276abff4f9b4f53140a6357.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
1
icon.svg
Normal file
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
After Width: | Height: | Size: 994 B |
37
icon.svg.import
Normal file
|
@ -0,0 +1,37 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://sy7egm43byme"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
58
project.godot
Normal file
|
@ -0,0 +1,58 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Tailgunner"
|
||||
run/main_scene="uid://c0688rpnga7bt"
|
||||
config/features=PackedStringArray("4.4", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[input]
|
||||
|
||||
plane_up={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
plane_down={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
plane_left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
plane_right={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
shoot_primary={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(151, 20),"global_position":Vector2(160, 68),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
shoot_secondary={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(52, 20),"global_position":Vector2(61, 68),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
31
scenes/flyer.tscn
Normal file
|
@ -0,0 +1,31 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://c0688rpnga7bt"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b5qkxnurvqbi2" path="res://scripts/flyer.gd" id="1_ben2c"]
|
||||
[ext_resource type="Texture2D" uid="uid://djduujf1cj53r" path="res://sprites/pilotnorkt.png" id="2_ddpln"]
|
||||
[ext_resource type="Script" uid="uid://cu7q3fqvjoyos" path="res://scripts/player_controller.gd" id="3_ddpln"]
|
||||
[ext_resource type="Script" uid="uid://cr8aonshxxpqf" path="res://scripts/weapon.gd" id="4_isfd2"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_isfd2"]
|
||||
size = Vector2(74.5, 29)
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
|
||||
script = ExtResource("1_ben2c")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
|
||||
position = Vector2(3.75, 1.5)
|
||||
shape = SubResource("RectangleShape2D_isfd2")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"]
|
||||
texture_filter = 1
|
||||
texture = ExtResource("2_ddpln")
|
||||
|
||||
[node name="PlayerController" type="Node" parent="CharacterBody2D" node_paths=PackedStringArray("controlled_flyer")]
|
||||
script = ExtResource("3_ddpln")
|
||||
controlled_flyer = NodePath("..")
|
||||
metadata/_custom_type_script = "uid://cu7q3fqvjoyos"
|
||||
|
||||
[node name="Weapon" type="Node2D" parent="CharacterBody2D"]
|
||||
script = ExtResource("4_isfd2")
|
||||
metadata/_custom_type_script = "uid://cr8aonshxxpqf"
|
72
scripts/flyer.gd
Normal file
|
@ -0,0 +1,72 @@
|
|||
class_name Flyer
|
||||
extends CharacterBody2D
|
||||
# constants
|
||||
## Maximum angle in degrees that the flyer can tilt.
|
||||
@export var max_tilt = 45
|
||||
## Maximum acceleration of the flyer in vertical directions. Measured in pixels per second.
|
||||
@export var vertical_accelleration = 5
|
||||
## Maximum acceleration of the flyer in horizontal directions. Measured in pixels per second.
|
||||
@export var horizontal_accelleration = 15
|
||||
## Default deceleration of the flyer in vertical directions when no input is given. Measured in pixels per second.
|
||||
@export var vertical_decelleration = 8
|
||||
## Default deceleration of the flyer in horizontal directions when no input is given. Measured in pixels per second.
|
||||
@export var horizontal_decelleration = 20
|
||||
## Maximum speed of the flyer in vertical directions. Measured in pixels per second.
|
||||
@export var vertical_max_speed = 300
|
||||
## Maximum speed of the flyer in horizontal directions. Measured in pixels per second.
|
||||
@export var horizontal_max_speed = 300
|
||||
@export var max_hp = 100
|
||||
@export var weapons: Array[Weapon]
|
||||
@export var friendly = false
|
||||
#@export var panAudio = true
|
||||
|
||||
|
||||
# gameplay variables
|
||||
var tilt
|
||||
var speed
|
||||
var hp
|
||||
var directionInput
|
||||
|
||||
func _ready() -> void:
|
||||
hp = max_hp
|
||||
max_tilt = deg_to_rad(max_tilt)
|
||||
directionInput = Vector2(0,0)
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# convert control input to movement
|
||||
var verticalIn = directionInput.y
|
||||
var horizontalIn = directionInput.x
|
||||
if verticalIn:
|
||||
if (verticalIn / velocity.y) < 0:
|
||||
velocity.y = move_toward(velocity.y, vertical_max_speed, verticalIn * (vertical_decelleration))
|
||||
else:
|
||||
velocity.y = move_toward(velocity.y, sign(verticalIn) * vertical_max_speed, sign(verticalIn) * verticalIn * vertical_accelleration)
|
||||
else:
|
||||
velocity.y = move_toward(velocity.y, 0, vertical_decelleration)
|
||||
if horizontalIn:
|
||||
if (horizontalIn / velocity.x) < 0:
|
||||
velocity.x = move_toward(velocity.x, horizontal_max_speed, horizontalIn * (horizontal_decelleration))
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, sign(horizontalIn) * horizontal_max_speed, sign(horizontalIn) * horizontalIn * horizontal_accelleration)
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, horizontal_decelleration)
|
||||
|
||||
#print_debug("current velocity: ", velocity, ", current input: ", Vector2(horizontalIn, verticalIn), ", input signs: ", Vector2(sign(horizontalIn), sign(verticalIn)))
|
||||
move_and_collide(velocity * delta)
|
||||
|
||||
# tilt the flyer according to vertical movement.
|
||||
tilt = velocity.y / vertical_max_speed * max_tilt
|
||||
rotation = tilt
|
||||
|
||||
func shoot(index):
|
||||
if weapons.size() > index:
|
||||
weapons[index].shoot()
|
||||
|
||||
func deal_damage(amount):
|
||||
hp -= amount
|
||||
if hp <= 0:
|
||||
die()
|
||||
|
||||
func die():
|
||||
return
|
||||
#TODO: implement death
|
1
scripts/flyer.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://b5qkxnurvqbi2
|
23
scripts/flyer_controller.gd
Normal file
|
@ -0,0 +1,23 @@
|
|||
@tool
|
||||
class_name FlyerController
|
||||
extends Node
|
||||
|
||||
# references
|
||||
@export var controlled_flyer: Flyer:
|
||||
set(new_flyer):
|
||||
controlled_flyer = new_flyer
|
||||
update_configuration_warnings()
|
||||
|
||||
func _ready() -> void:
|
||||
if Engine.is_editor_hint():
|
||||
var parent = get_parent()
|
||||
if (parent is Flyer):
|
||||
controlled_flyer = parent
|
||||
update_configuration_warnings()
|
||||
|
||||
func _get_configuration_warnings():
|
||||
var warnings = []
|
||||
|
||||
if controlled_flyer == null:
|
||||
warnings.append("Please select a flyer to be controlled by this controller.")
|
||||
return warnings
|
1
scripts/flyer_controller.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://b71mg3snmjp88
|
11
scripts/player_controller.gd
Normal file
|
@ -0,0 +1,11 @@
|
|||
@tool
|
||||
class_name PlayerController
|
||||
extends FlyerController
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if not Engine.is_editor_hint():
|
||||
controlled_flyer.directionInput = Vector2(Input.get_axis("plane_left","plane_right"), Input.get_axis("plane_up","plane_down"))
|
||||
if InputMap.has_action("shoot_primary") and Input.is_action_just_pressed("shoot_primary"):
|
||||
controlled_flyer.shoot(1)
|
||||
if InputMap.has_action("shoot_secondary") and Input.is_action_just_pressed("shoot_secondary"):
|
||||
controlled_flyer.shoot(2)
|
1
scripts/player_controller.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://cu7q3fqvjoyos
|
18
scripts/projectile.gd
Normal file
|
@ -0,0 +1,18 @@
|
|||
class_name Projectile
|
||||
extends CharacterBody2D
|
||||
|
||||
# constants
|
||||
@export var speed = 10
|
||||
@export var damage = 5
|
||||
@export var friendly = false
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
var target = move_and_collide(velocity * delta).get_collider()
|
||||
if target is Flyer && friendly != target.friendly:
|
||||
target.deal_damage(damage)
|
||||
queue_free()
|
1
scripts/projectile.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://8y2wqva60nom
|
41
scripts/weapon.gd
Normal file
|
@ -0,0 +1,41 @@
|
|||
class_name Weapon
|
||||
extends Node2D
|
||||
|
||||
# constants
|
||||
@export var max_ammo = 1
|
||||
## Number of seconds until the weapon can be used again.
|
||||
@export var cooldown = 1
|
||||
@export var shot: Projectile
|
||||
@export var shot_spawn: Node2D
|
||||
@export var audio: AudioStreamRandomizer
|
||||
|
||||
# gameplay variables
|
||||
var ammo
|
||||
var timer = 0.0
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
ammo = max_ammo
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
timer += delta
|
||||
|
||||
# Creates and returns an instance of the weapon's projectile.
|
||||
func shoot() -> Projectile:
|
||||
if timer > cooldown && ammo > 0:
|
||||
timer = 0
|
||||
var new_shot = shot.instantiate()
|
||||
owner.add_child(new_shot)
|
||||
new_shot.transform = shot_spawn.transform
|
||||
ammo -= 1
|
||||
audio.play()
|
||||
return new_shot
|
||||
else:
|
||||
return null
|
||||
|
||||
func add_ammo(amount):
|
||||
ammo += amount
|
||||
if ammo > max_ammo:
|
||||
ammo = max_ammo
|
1
scripts/weapon.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://cr8aonshxxpqf
|
BIN
sprites/Bcloud1.png
Normal file
After Width: | Height: | Size: 15 KiB |
34
sprites/Bcloud1.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b8do4vo88ksra"
|
||||
path="res://.godot/imported/Bcloud1.png-cca9fd43544703e1cc2ffec9072a5f53.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/Bcloud1.png"
|
||||
dest_files=["res://.godot/imported/Bcloud1.png-cca9fd43544703e1cc2ffec9072a5f53.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/Bcloud2.png
Normal file
After Width: | Height: | Size: 16 KiB |
34
sprites/Bcloud2.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b3qrkdfjb4uw5"
|
||||
path="res://.godot/imported/Bcloud2.png-9b084b758e85ebc89aee0bf140296c24.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/Bcloud2.png"
|
||||
dest_files=["res://.godot/imported/Bcloud2.png-9b084b758e85ebc89aee0bf140296c24.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
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