Started a Godot Project to remake Tailgunner.
This commit is contained in:
commit
9621323983
67 changed files with 976 additions and 0 deletions
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audio/ammo-short.wav
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audio/gun3.wav
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audio/hitmarker1.wav.import
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audio/hitmarker2.wav.import
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audio/menumusic.wav.import
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audio/plane-explodes1.wav
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audio/plane-explodes1.wav.import
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audio/ram1.wav.import
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audio/ram2.wav.import
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audio/ram3.wav.import
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Normal file
24
audio/rocket-explosion.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dp8ahg1cqqef2"
|
||||
path="res://.godot/imported/rocket-explosion.wav-f939bfedba3043bd777d5845887ed63c.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/rocket-explosion.wav"
|
||||
dest_files=["res://.godot/imported/rocket-explosion.wav-f939bfedba3043bd777d5845887ed63c.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
BIN
audio/rocket.wav
Normal file
BIN
audio/rocket.wav
Normal file
Binary file not shown.
24
audio/rocket.wav.import
Normal file
24
audio/rocket.wav.import
Normal file
|
@ -0,0 +1,24 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dnwyp27xuhyyo"
|
||||
path="res://.godot/imported/rocket.wav-4fa88100f276abff4f9b4f53140a6357.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/rocket.wav"
|
||||
dest_files=["res://.godot/imported/rocket.wav-4fa88100f276abff4f9b4f53140a6357.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=2
|
Loading…
Add table
Add a link
Reference in a new issue