added template, fixed typos, added interval querying

This commit is contained in:
Philipp 2021-09-20 17:31:41 +02:00
parent 7e62f366e7
commit ae0b2b2890
10 changed files with 191 additions and 69 deletions

18
Makefile Normal file
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@ -0,0 +1,18 @@
.PHONY: postgres adminer migrate
postgres:
docker run --rm -ti --network host -e POSTGRES_PASSWORD=secret postgres
adminer:
docker run --rm -ti --network host adminer
reflex:
reflex -s go run cmd/goddit/main.go
migrate:
migrate -source file://migrations \
-database postgres://postgres:secret@localhost/postgres?sslmode=disable up
migrate-down:
migrate -source file://migrations \
-database postgres://postgres:secret@localhost/postgres?sslmode=disable down

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@ -2,12 +2,25 @@ package main
import (
"log"
"fmt"
"net/http"
"time"
"io/ioutil"
"encoding/json"
"git.snrd.de/Spaenny/postgres"
"git.snrd.de/Spaenny/web"
"git.snrd.de/Spaenny/steamServer/postgres"
"git.snrd.de/Spaenny/steamServer/web"
"github.com/robfig/cron/v3"
)
type Server struct {
AppID int `json:"AppID"`
Name string `json:"Name"`
Map string `json:"Map"`
Players int `json:"Players"`
MaxPlayers int `json:"MaxPlayers"`
}
func main() {
dsn := "postgres://postgres:secret@localhost/postgres?sslmode=disable"
@ -16,6 +29,45 @@ func main() {
log.Fatal(err)
}
serverString := "s.spenny.tf"
c := cron.New()
c.AddFunc("*/1 * * * *", func() { updateServers(serverString) })
c.Start()
h := web.NewHandler(store)
http.ListenAndServe(":3000, h)
http.ListenAndServe(":3000", h)
}
func updateServers(serverString string) {
url := "http://api.spenny.eu/server/" + serverString
reqClient := http.Client {
Timeout: time.Second * 2,
}
req, err := http.NewRequest(http.MethodGet, url, nil)
if err != nil {
log.Fatal(err)
}
res, err := reqClient.Do(req)
if err != nil {
log.Fatal(err)
}
if res.Body != nil {
defer res.Body.Close()
}
body, err := ioutil.ReadAll(res.Body)
if err != nil {
log.Fatal(err)
}
server := Server{}
json.Unmarshal([]byte(body), &server)
fmt.Println(server)
}

12
go.mod Normal file
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@ -0,0 +1,12 @@
module git.snrd.de/Spaenny/steamServer
go 1.17
require (
git.snrd.de/Spaenny/steamserver v0.0.0-20210920125724-7e62f366e7e0
github.com/go-chi/chi v1.5.4
github.com/google/uuid v1.3.0
github.com/jmoiron/sqlx v1.3.4
github.com/lib/pq v1.10.3
github.com/robfig/cron/v3 v3.0.1
)

17
go.sum Normal file
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@ -0,0 +1,17 @@
git.snrd.de/Spaenny/steamserver v0.0.0-20210920125724-7e62f366e7e0 h1:b43+U83rjT0A+1k6MP5Muu/crGVzciaszaPGIFBXNow=
git.snrd.de/Spaenny/steamserver v0.0.0-20210920125724-7e62f366e7e0/go.mod h1:rl0ho92HJaP8HYnk2Fwqq4fWnFrVaolgiadz5iPqRWk=
github.com/go-chi/chi v1.5.4 h1:QHdzF2szwjqVV4wmByUnTcsbIg7UGaQ0tPF2t5GcAIs=
github.com/go-chi/chi v1.5.4/go.mod h1:uaf8YgoFazUOkPBG7fxPftUylNumIev9awIWOENIuEg=
github.com/go-sql-driver/mysql v1.5.0 h1:ozyZYNQW3x3HtqT1jira07DN2PArx2v7/mN66gGcHOs=
github.com/go-sql-driver/mysql v1.5.0/go.mod h1:DCzpHaOWr8IXmIStZouvnhqoel9Qv2LBy8hT2VhHyBg=
github.com/google/uuid v1.3.0 h1:t6JiXgmwXMjEs8VusXIJk2BXHsn+wx8BZdTaoZ5fu7I=
github.com/google/uuid v1.3.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/jmoiron/sqlx v1.3.4 h1:wv+0IJZfL5z0uZoUjlpKgHkgaFSYD+r9CfrXjEXsO7w=
github.com/jmoiron/sqlx v1.3.4/go.mod h1:2BljVx/86SuTyjE+aPYlHCTNvZrnJXghYGpNiXLBMCQ=
github.com/lib/pq v1.2.0/go.mod h1:5WUZQaWbwv1U+lTReE5YruASi9Al49XbQIvNi/34Woo=
github.com/lib/pq v1.10.3 h1:v9QZf2Sn6AmjXtQeFpdoq/eaNtYP6IN+7lcrygsIAtg=
github.com/lib/pq v1.10.3/go.mod h1:AlVN5x4E4T544tWzH6hKfbfQvm3HdbOxrmggDNAPY9o=
github.com/mattn/go-sqlite3 v1.14.6 h1:dNPt6NO46WmLVt2DLNpwczCmdV5boIZ6g/tlDrlRUbg=
github.com/mattn/go-sqlite3 v1.14.6/go.mod h1:NyWgC/yNuGj7Q9rpYnZvas74GogHl5/Z4A/KQRfk6bU=
github.com/robfig/cron/v3 v3.0.1 h1:WdRxkvbJztn8LMz/QEvLN5sBU+xKpSqwwUO1Pjr4qDs=
github.com/robfig/cron/v3 v3.0.1/go.mod h1:eQICP3HwyT7UooqI/z+Ov+PtYAWygg1TEWWzGIFLtro=

46
main.go
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@ -1,46 +0,0 @@
package main
import (
"encoding/json"
"fmt"
)
type Server struct {
AppID int `json:"AppID"`
Name string `json:"Name"`
Map string `json:"Map"`
Players int `json:"Players"`
MaxPlayers int `json:"MaxPlayers"`
}
func main() {
serverJSON := `{
"Protocol": 17,
"Name": "Spenny.TF | DM #1",
"Map": "cp_process_final",
"Folder": "tf",
"Game": "TFTrue deathmatch ",
"AppID": 440,
"Players": 0,
"MaxPlayers": 8,
"Bots": 0,
"ServerType": 1,
"ServerOS": 1,
"Visibility": false,
"VAC": true,
"Version": "6774624",
"EDF": 177,
"ExtendedServerInfo": {
"Port": 27015,
"SteamID": 90151367621494793,
"Keywords": "cp,nocrits",
"GameID": 440
}
}`
var server Server
json.Unmarshal([]byte(serverJSON), &server)
fmt.Println(server)
}

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@ -1,3 +1,13 @@
CREATE TABLE regions (
id UUID PRIMARY KEY,
name TEXT NOT NULL
);
CREATE TABLE gamemodes (
id UUID PRIMARY KEY,
name TEXT NOT NULL
);
CREATE TABLE servers (
id UUID PRIMARY KEY,
region_id UUID NOT NULL REFERENCES regions(id) ON DELETE CASCADE,
@ -8,14 +18,3 @@ CREATE TABLE servers (
players INT,
max_players INT
);
CREATE TABLE regions (
id UUID PRIMARY KEY,
name TEXT NOT NULL
);
CREATE TABLE gamemodes (
id UUID PRIMARY KEY,
name TEXT NOT NULL,
description NOT NULL
);

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@ -20,13 +20,22 @@ func (s *ServerStore) Server(id uuid.UUID) (steamServer.Server, error) {
return ser, nil
}
func (s *ServerStore) Servers() ([]steamServer.Server, error) {
var ss []steamServer.Server
var query = `SELECT * FROM servers`
if err := s.Select(&ss, query); err != nil {
return []steamServer.Server{}, fmt.Errorf("error gettings servers: %w", err)
}
return ss, nil
}
func (s *ServerStore) CreateServer(ser *steamServer.Server) error {
if err := s.Get(ser, `INSERT INTO servers VALUES($1, $2, $3, $4, $5, $6) RETURNUNG *`,
ser.ID,
ser.AppID,
ser.Name,
ser.Map,
ser.Player,
ser.Players,
ser.MaxPlayers); err != nil {
return fmt.Errorf("error creating server: %w", err)
}

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@ -4,16 +4,19 @@ import "github.com/google/uuid"
type Server struct {
ID uuid.UUID `db:"id"`
AppID int `json:"AppID"`
Name string `json:"Name"`
Map string `json:"Map"`
Players int `json:"Players"`
MaxPlayers int `json:"MaxPlayers"`
RegionID uuid.UUID `db:"region_id"`
GamemodeID uuid.UUID `db:"gamemode_id"`
AppID int `db:"app_id"`
Name string `db:"name"`
Map string `db:"map"`
Players int `db:"players"`
MaxPlayers int `db:"max_players"`
}
type ServerStore interface {
Server(id uuid.UUID) (Server, error)
CreateServer(ser *Server) err
Servers() ([]Server, error)
CreateServer(ser *Server) error
}
type Store interface {

58
templates/home.html Normal file
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@ -0,0 +1,58 @@
<html lang="en"><head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link href="https://unpkg.com/tailwindcss@1.0.4/dist/tailwind.min.css" rel="stylesheet">
</head>
<body class="h-screen overflow-hidden flex items-center justify-center" style="background: #edf2f7;">
<div class="container mx-auto px-4 sm:px-8">
<div class="py-8">
<div>
<h2 class="text-2xl font-semibold leading-tight">Serverlist</h2>
</div>
<div class="-mx-4 sm:-mx-8 px-4 sm:px-8 py-4 overflow-x-auto">
<div class="inline-block min-w-full shadow rounded-lg overflow-hidden">
<table class="min-w-full leading-normal">
<thead>
<tr>
<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
Servername
</th>
<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
Map
</th>
<th class="px-5 py-3 border-b-2 border-gray-200 bg-gray-100 text-left text-xs font-semibold text-gray-600 uppercase tracking-wider">
Players
</th>
</tr>
</thead>
<tbody>
{{range .Servers}}
<tr>
<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm">
<div class="flex items-center">
<div class="ml-3">
<p class="text-gray-900 whitespace-no-wrap">{{.Name}}</p>
</div>
</div>
</td>
<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm">
<p class="text-gray-900 whitespace-no-wrap">{{.Map}}</p>
</td>
<td class="px-5 py-5 border-b border-gray-200 bg-white text-sm">
<p class="text-gray-900 whitespace-no-wrap">{{.Players}}/{{.MaxPlayers}}</p>
</td>
</tr>
{{end}}
</tbody>
</table>
</div>
</div>
</div>
</div>
</body>
</html>

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@ -30,10 +30,10 @@ type Handler struct {
func (h *Handler) Home() http.HandlerFunc {
type data struct {
Servers []steamServer.Servers
Servers []steamServer.Server
}
tmpl := template.Must(template.ParseFiles("templates/layout.html", "templates/home.html"))
tmpl := template.Must(template.ParseFiles("templates/home.html"))
return func(w http.ResponseWriter, r *http.Request) {
ss, err := h.store.Servers()
if err != nil {