Commit graph

20 commits

Author SHA1 Message Date
Roxy-3D
21e60fd3ed
Allow user to control Z-Height correction for off mesh movements (#9661) 2018-02-15 15:07:42 -06:00
Scott Lahteine
705ea98fd3 Comment return false in motion functions 2017-12-24 22:57:15 -06:00
Scott Lahteine
caa5093498 General DELTA_IK macro 2017-12-21 22:41:57 -06:00
Scott Lahteine
d568e586b7 Fix up ubl_motion indentation 2017-12-11 03:08:45 -06:00
Scott Lahteine
6d0678d963 Omit unused UBL motion code 2017-12-11 03:08:18 -06:00
Scott Lahteine
3255712343 Skew Correction for UBL
Also remove unused grid slicing function when using UBL segmented.
2017-12-11 03:08:15 -06:00
Scott Lahteine
3d796d8040 Move debug code 2017-12-11 00:27:06 -06:00
Scott Lahteine
3db5303bfe _buffer_line => buffer_segment 2017-12-11 00:27:06 -06:00
Scott Lahteine
a71d2f3f40 UBL_DELTA => UBL_SEGMENTED 2017-12-11 00:27:06 -06:00
Scott Lahteine
73e32925e4 References are better for array args 2017-12-11 00:27:06 -06:00
Scott Lahteine
24437de591 Use custom segment length for UBL Cartesian 2017-12-03 00:10:54 -06:00
Scott Lahteine
000b3b3117 Comment/cleanup of motion code 2017-12-02 01:09:55 -06:00
Scott Lahteine
c6b0c104bb Adapt G26 to work for all meshes 2017-11-23 22:31:37 -06:00
Scott Lahteine
f8393a0908 Operate in Native Machine Space 2017-11-04 00:05:38 -05:00
Scott Lahteine
580b6e9089 Apply physical limits to mesh bounds 2017-10-24 16:54:07 -05:00
Roxy-3D
72156a2029 change to better (more clear) names (#8050)
set_destination_to_current() changed to set_destination_from_current()

set_current_to_destination() changed to set_current_from_destination()
2017-10-21 11:42:26 -05:00
Scott Lahteine
3e3911fb81 Use planner.leveling_active for all leveling systems 2017-10-14 02:18:31 -05:00
Scott Lahteine
ca1e47375c Move fade_scaling_factor_for_z to Planner 2017-10-14 02:18:31 -05:00
Scott Lahteine
1adb5a6a48 Remove obsolete UBL z_offset 2017-10-13 08:22:46 -05:00
Scott Lahteine
551752eac7 Consolidate "bedlevel" code 2017-09-21 16:26:47 -05:00
Renamed from Marlin/src/feature/ubl/ubl_motion.cpp (Browse further)