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ab1b3d400f
translations: avoid u8 to avoid reencoding by MSVC
Alexis Murzeau
2022-08-27 22:12:41 +0200
d8ae03d281
Fix crash when the font file doesn't exist
Alexis Murzeau
2022-08-27 00:55:40 +0200
ea4e143405
translations: rename enums and avoid macros
Alexis Murzeau
2022-08-27 22:22:09 +0200
ead8ac2c18
translations: remove includes that are already in pch.h
Alexis Murzeau
2022-08-27 22:19:43 +0200
95ed735269
Add font configuration (to be able to use non-latin languages)
Alexis Murzeau
2022-08-22 23:53:50 +0200
aa58379c56
Add translations from v1
Alexis Murzeau
2022-08-15 17:55:39 +0200
c1c74878df
Multiball part 1: control and component changes from FT. The result is 3DPB/FT hybrid, with control closer to 3DPB and components closer to FT.
Muzychenko Andrey
2022-08-25 17:09:17 +0300
14a8d64b67
TLight: cleanup, code from FT, new test commands.
Muzychenko Andrey
2022-08-24 13:32:35 +0300
acd1ad34b2
Code from FT: simplified TFlipper sprite update. TFlipperEdge moving geometry stored in object.
Muzychenko Andrey
2022-08-23 08:14:28 +0300
7feba1e947
Code from FT: simplified score access in TPinballComponent.
Muzychenko Andrey
2022-08-18 16:23:29 +0300
20032b0893
Merge from V2: Fix flipper animation and angle calculation (#150 )
WindowsClassic
Muzychenko Andrey
2022-08-09 14:28:07 +0300
e9a4791322
Update README.md (#147 )
stech11 (SoftOrange Tech)
2022-08-09 01:21:01 -0600
a2567c1fea
Fix flipper animation and angle calculation (#150 )
Alexis Murzeau
2022-08-09 09:04:51 +0200
367f4538a3
fix gui not responding when the game is paused (#151 )
Alexis Murzeau
2022-08-09 07:26:15 +0200
4e770c258b
Fix flipper animation and angle calculation
Alexis Murzeau
2022-08-08 21:54:06 +0200
ab2e00a642
fix gui not responding when the game is paused
Alexis Murzeau
2022-08-08 19:29:16 +0200
9c6f919ce8
Update README.md
SirGamers
2022-08-08 10:51:46 -0400
76b55e3c37
Update README.md
stech11 (SoftOrange Tech)
2022-08-07 22:50:39 -0600
54a217c27b
Fixed build with new SDL_mixer versions. Issue #145 .
Muzychenko Andrey
2022-07-18 09:45:46 +0300
6f00b57eb9
Change strings from Commation to Commendation, as it is in the original game (#144 )
sasodoma
2022-07-11 09:09:57 +0200
aa939f8884
Change strings from Commation to Commendation, as it is in the original game
sasodoma
2022-07-06 15:51:12 +0200
1a610ba831
Added fexed's Android port (#143 )
Federico Matteoni
2022-07-06 08:47:47 +0200
783aeff8f4
Added fexed's Android port
Federico Matteoni
2022-07-02 09:09:51 +0200
76aedfb052
Enable HiDPI support, only tested on macOS
ThatsNiceGuy
2022-06-17 00:05:47 -0600
eed3662592
Fixed HardHit detection in DefaultCollision. Issue #141 .
Muzychenko Andrey
2022-06-15 09:10:24 +0300
7f3bee15f0
Merge from V2: Fixed sound duration for missing sounds. Issue #140 .
Muzychenko Andrey
2022-06-14 16:58:28 +0300
5e42f37fba
Fixed sound duration for missing sounds. Issue #140 .
Muzychenko Andrey
2022-06-14 11:46:11 +0300
8017734de4
Switched positional audio to collision coordinate system. Refactored positional audio.
Muzychenko Andrey
2022-06-01 16:19:27 +0300
c93e11ee6b
Added sprite positions to debug overlay.
Muzychenko Andrey
2022-05-31 11:34:04 +0300
5d7d7c0822
Cleaned up positional sound.
Muzychenko Andrey
2022-05-30 11:23:47 +0300
a4c6165094
Implement stereo sound. (#138 )
Patrice Levesque
2022-05-30 03:35:29 -0400
dae824ab75
Added cleanup for ball_bitmap memory.
Muzychenko Andrey
2022-05-30 09:02:54 +0300
9ed0bb2738
Copy-paste typo fix.
Patrice Levesque
2022-05-27 17:55:20 -0400
a8fc3ccd8e
Implement stereo sound.
Patrice Levesque
2022-05-27 17:09:36 -0400
cfe2691892
Optimized SDL_RenderDrawCircle. Change mouse warping strategy in hidden test cheat.
Muzychenko Andrey
2022-05-27 13:54:36 +0300
b937f57121
Merge from V2: Added support for multiple music tracks in FT mode. Issue #129 .
Muzychenko Andrey
2022-05-26 11:18:09 +0300
4183e7f0bf
Refactored midi multiple track support. Cleaned up TCollisionComponent. Issue #129 .
Muzychenko Andrey
2022-05-23 12:45:18 +0300
e283a643b3
Added support for multiple music tracks in FT mode. Note that taba3 is not currently played as it needs multiball support. Issue #129 .
Muzychenko Andrey
2022-05-20 19:32:09 +0300
97aea20586
Renamed some collision variables.
Muzychenko Andrey
2022-05-20 11:51:00 +0300
5461483bb5
Added debug overlay v1. It features various collision info perspective projected and overlayed on the table.
Muzychenko Andrey
2022-05-19 14:17:31 +0300
0cb75ecf7f
Cleaned up Bresenham line in TLine and TEdgeManager.
Muzychenko Andrey
2022-05-17 12:36:46 +0300
2d2ca0ab2a
Cleaning up maths: part 4. More by ref args, cleaned up distance_to_flipper, ramp init.
Muzychenko Andrey
2022-05-16 09:28:35 +0300
fdf1f6c9f1
Cleaning up maths: part 3. Demangled methods, vectors args by ref, added comments, more accurate ray_intersect_line.
Muzychenko Andrey
2022-05-13 11:15:30 +0300
2d0da712e3
Cleaning up maths: part 2. Renamed vector2.
Muzychenko Andrey
2022-05-11 16:47:13 +0300
d23444b983
Cleaning up maths: part 1. Vector3 inherited from vector2.
Muzychenko Andrey
2022-05-11 16:42:45 +0300
3f7526ba12
fix X11 include leak (#136 )
guijan
2022-05-06 04:58:53 +0000
f493c5f9ff
fix X11 include leak
Guilherme Janczak
2022-05-05 12:58:05 +0000
cdf0216136
cmake: use ${CMAKE_SOURCE_DIR} in install() (#137 )
guijan
2022-05-04 05:48:42 +0000
70313d3d18
cmake: use ${CMAKE_SOURCE_DIR} in install()
Guilherme Janczak
2022-04-29 10:39:40 +0000
d672adbeb9
Fixed loading on big endian CPUs
iAmInAction
2022-04-25 08:07:03 +0200
6bc1957ab6
Fixed loading on big endian CPUs
iAmInAction
2022-04-25 08:06:13 +0200
cc06d35bc7
Fixed high score insertion for multiple players. Refactored high_score. Issue #131 .
Muzychenko Andrey
2022-04-11 10:28:20 +0300
0f88e43ba2
AmigaOS 4 port (#132 )
Stefan
2022-03-31 11:44:03 +0200
a30452ab50
AmigaOS 4 port
Stefan
2022-03-29 10:28:16 +0200
5b4f259289
Replaced some of integer literals with constants. Partial cherry pick from https://github.com/evpobr/SpaceCadetPinball/tree/develop .
Muzychenko Andrey
2022-02-25 10:00:20 +0300
b20e13ee97
control: reduced component indirection. cheats: hidden test with tab, FT style.
Muzychenko Andrey
2022-02-10 16:29:31 +0300
06ca75057d
Merge from master: Fixed wormhole lights reset on mission abort. Issue #124 .
Muzychenko Andrey
2022-02-07 16:58:45 +0300
a626572da3
Fixed wormhole lights reset on mission abort. Issue #124 .
Muzychenko Andrey
2022-02-07 16:57:04 +0300
29c84c37c8
MorphOS port (#128 )
Stefan
2022-01-26 06:15:41 +0100
63a174bdca
MorphOS port
Stefan
2022-01-25 23:38:53 +0100
6ce3f654b1
Refactored System font option.
Muzychenko Andrey
2022-01-18 12:53:20 +0300
7a6ae6ac50
Add support for SYSTEM font (#119 )
Gábor Dobra
2022-01-18 07:42:14 +0100
16fe9b0482
Add System Font Name registry option
Gábor Dobra
2022-01-18 00:34:58 +0100
bec1e04dfa
Add support for SYSTEM font
Gábor Dobra
2022-01-03 15:14:30 +0100
b10fefd5af
Improved TargetUps comments.
Muzychenko Andrey
2022-01-17 09:54:28 +0300
4f8dd98135
Add Target UPS registry option (#85 )
Gábor Dobra
2022-01-17 07:30:17 +0100
6039f843a7
Fix typo in CONTRIBUTING.md (guarantee) (#123 )
林博仁(Buo-ren, Lin)
2022-01-17 14:14:43 +0800
e873aaad17
Add Target UPS registry option
Gábor Dobra
2021-11-14 19:21:17 +0100
6f72e975bf
Fix typo in CONTRIBUTING.md (guarantee)
林博仁(Buo-ren, Lin)
2022-01-15 15:50:02 +0800
8f34829b1e
High score: rank starts from 1, table borders.
Muzychenko Andrey
2022-01-12 17:26:31 +0300
0a2d6847ba
Added sound and music volume control. Issue #120 .
Muzychenko Andrey
2022-01-12 17:17:38 +0300
43af97127b
Simplified game mode, pause.
Muzychenko Andrey
2022-01-05 11:38:50 +0300
bd90b9d712
Don't resume game when paused manually (#118 )
Gábor Dobra
2022-01-05 06:25:39 +0100
ada2776fb8
Don't resume game when paused manually
Gábor Dobra
2022-01-04 00:26:20 +0100
d8ee1b9bfe
fix install directories (#115 )
Nicola Smaniotto
2021-12-29 12:28:03 +0100
583262d221
Update SpaceCadetPinball.metainfo.xml (#116 )
Kowalski Dragon
2021-12-29 12:26:49 +0100
11afb3c0e6
Mac OS initial app bundle
Kowalski Dragon
2021-12-29 11:10:05 +0100
9f64302692
Update SpaceCadetPinball.metainfo.xml
Kowalski Dragon
2021-12-29 10:40:50 +0100
8d328bb2ab
fix install directories
Nicola Smaniotto
2021-12-29 09:41:55 +0100
9acd3dbc9b
Bumped version to 2.0.1. Added Flathub link.
Release_2.0.1
Muzychenko Andrey
2021-12-29 09:46:09 +0300
5ffbab8208
Simplify icon installation (#114 )
Nicola Smaniotto
2021-12-26 11:43:47 +0100
b9feb84394
Simplify icon installation
Nicola Smaniotto
2021-12-26 11:35:14 +0100
a6e2a433c4
Added secondary clear hack. Issue #88
Muzychenko Andrey
2021-12-26 13:25:25 +0300
ad4a17c2f2
Add assets (#113 )
Kowalski Dragon
2021-12-26 11:06:31 +0100
5cf6ead6b1
Add jpg screenshots
Kowalski Dragon
2021-12-25 11:33:08 +0100
a69c388f51
Edit CMake to install 128x128 icon in correct folder
Kowalski Dragon
2021-12-24 12:16:37 +0100
ea0f6c45a3
Align metainfo to use screenshot in the upstream repository
Kowalski Dragon
2021-12-24 12:13:21 +0100
4f834f33c9
Add screenshot
Kowalski Dragon
2021-12-24 12:09:28 +0100
b775c205da
Add 128x128 icon needed for Flathub submission
Kowalski Dragon
2021-12-24 12:06:28 +0100
4db4e5fbcb
Improve linux building (#111 )
Kowalski Dragon
2021-12-24 07:09:40 +0100
ef25ea023e
Decouple Readme from Linux building instructions
Kowalski Dragon
2021-12-23 16:41:10 +0100
a35f1d0e76
Align metainfo
Kowalski Dragon
2021-12-23 11:53:53 +0100
cc2fe845b4
Change comment on desktop file
Kowalski Dragon
2021-12-23 11:49:41 +0100
af3fb5a995
Revert readme keeping only Linux part
Kowalski Dragon
2021-12-23 11:48:42 +0100
c3f5fc6d44
Fix issues
Kowalski Dragon (kowalski7cc)
2021-12-23 10:06:32 +0100
e4a416a712
Add CMake and Ninja to .gitignore
Kowalski Dragon
2021-12-22 21:54:39 +0100
6e4f637a80
Restart music on replay and on setting change
Kowalski Dragon
2021-12-22 21:49:53 +0100
be7ce84d9f
Appstream doesn't like h1
Kowalski Dragon
2021-12-22 16:41:37 +0100
4bc8baa8c7
Improve readme
Kowalski Dragon
2021-12-22 12:06:02 +0100
5a759582c7
Improve readme
Kowalski Dragon
2021-12-22 11:54:00 +0100