Scott Lahteine
c353eaa146
Misc changes from struct refactor ( #15289 )
2019-09-17 18:16:28 -05:00
Jamie
dbee0e9c54
Analog joystick jogging control ( #14648 )
2019-09-08 00:55:34 -05:00
Roxy-3D
cdf4ed87a1
Add back required precision for off printer mesh saves
2019-07-06 21:01:56 -05:00
Scott Lahteine
93cd66ac11
Tweaky change from (C) to (c)
2019-06-27 23:58:16 -05:00
Scott Lahteine
cf12fc8366
Expand on serial debugging ( #13577 )
2019-04-05 20:02:46 -05:00
Scott Lahteine
cacec5764a
Clean up whitespace
2019-04-04 22:12:02 -05:00
InsanityAutomation
3fb8489ae3
EXTUI and UBL compilation fixes ( #13420 )
2019-03-17 07:57:54 -05:00
InsanityAutomation
c03df89921
ExtUI Mesh Leveling Extensions ( #13363 )
2019-03-13 00:45:52 -05:00
Scott Lahteine
cfdb38eda4
Allow SERIAL_ECHOPAIR to take up to 12 pairs ( #13311 )
2019-03-05 06:46:19 -06:00
Scott Lahteine
f37df28d17
UBL G29 T current position fix
...
Counterpart to #12845
2019-02-26 22:25:53 -06:00
Scott Lahteine
e15354e387
Simplify serial port redirect ( #13234 )
2019-02-23 22:53:01 -06:00
Scott Lahteine
0feeef2604
Update copyright in headers
2019-02-12 15:30:11 -06:00
Scott Lahteine
4fa1c52688
Tweak serial output code
2019-02-03 01:09:14 -06:00
Scott Lahteine
c986239837
A single SERIAL_ECHO macro type ( #12557 )
2018-11-29 16:58:58 -06:00
Scott Lahteine
1fcc13b011
Allow Serial Overrun Protection to be disabled
2018-11-23 21:07:38 -06:00
Scott Lahteine
a0c795b097
Encapsulate common display code in a singleton ( #12395 )
...
* Encapsulate common LCD code in a singleton
* Depend more UBL code on UBL_DEVEL_DEBUGGING
- Since most users don't need the debugging on at all times, this helps reduce the default build size for UBL by over 2K, a little closer to fitting on 128K boards.
2018-11-11 12:16:24 -06:00
Scott Lahteine
3583e2b449
Followup to Menu Refactor ( #12275 )
2018-10-30 16:34:45 -05:00
Scott Lahteine
11ac75edcb
Use PGM_P for PSTR pointers ( #11977 )
2018-09-30 23:44:33 -05:00
Scott Lahteine
0746aff595
Improve UBL mesh report. Add M420 T, M421 N
2018-04-17 15:52:56 -05:00
Scott Lahteine
ae39fbd646
Also suppress keepalive with suspend_auto_report
2018-03-21 00:29:09 -05:00
Scott Lahteine
1d604be671
Suspend auto-report during UBL map output
2018-03-07 02:00:19 -06:00
Roxy-3D
306f44198e
Prevent serial buffer overrun in Pronterface
...
75ms might be excessive... But I know people are seeing problems with PronterFace as the client...
2018-02-25 23:50:44 -06:00
Scott Lahteine
966d9af98a
Mesh export in Bilinear + UBL M503
2018-02-25 23:25:39 -06:00
Thomas Moore
f7efac57b7
Multi-host support
2018-01-10 00:14:47 -06:00
Scott Lahteine
3d796d8040
Move debug code
2017-12-11 00:27:06 -06:00
Scott Lahteine
03ba79f144
Sync and report changed position
2017-12-10 21:39:49 -06:00
Scott Lahteine
2fde60da12
Changes for parity with 1.1.x
2017-12-06 21:50:54 -06:00
Scott Lahteine
c6b0c104bb
Adapt G26 to work for all meshes
2017-11-23 22:31:37 -06:00
Scott Lahteine
580b6e9089
Apply physical limits to mesh bounds
2017-10-24 16:54:07 -05:00
Scott Lahteine
1344ca4b2f
UBL no longer needs ubl_state
2017-10-14 02:18:32 -05:00
Scott Lahteine
3e3911fb81
Use planner.leveling_active for all leveling systems
2017-10-14 02:18:31 -05:00
Scott Lahteine
1adb5a6a48
Remove obsolete UBL z_offset
2017-10-13 08:22:46 -05:00
Scott Lahteine
551752eac7
Consolidate "bedlevel" code
2017-09-21 16:26:47 -05:00