Commit Graph

234 Commits

Author SHA1 Message Date
prototux 89f4b6d535 Fixed the keyboard shortcut for show menu 2021-09-29 06:06:08 +02:00
Muzychenko Andrey 65037e0e69 Bug-fix: storage for non-inline static constexpr.
Somehow none of the compilers I test with cought this.
2021-09-29 06:07:00 +03:00
prototux b843e9a6cb Added an option to show or hide the menu. 2021-09-29 02:21:21 +02:00
Muzychenko Andrey b4cb827d73 winmain: reworked main loop for smoother frame times.
imgui_sdl: added handling for device lost.
midi: load PINBALL.MID in uppercase and using absolute path.
Added UPS/FPS options, by default 120/60.
2021-09-28 08:14:18 +03:00
Muzychenko Andrey 22ce8ac538 gdrv: blit no more, present render:vScreen directly.
Improved split bitmap handling.
2021-09-25 16:52:19 +03:00
Muzychenko Andrey fd9de493e6 Added linear filter option for vScreen texture.
Rollback blit to backing storage – its persistence is not guaranteed.
Added project URL to About dialog.
Added source ports table to readme.
2021-09-23 12:16:58 +03:00
Muzychenko Andrey 4c196a9290 Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
2021-09-22 15:50:07 +03:00
Muzychenko Andrey c63c6701ac gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
2021-09-21 13:14:39 +03:00
Muzychenko Andrey 8bae7a5b05 Added user settings persistence.
Using ImGui .ini writer.
2021-09-16 10:57:46 +03:00
Muzychenko Andrey af5a70785e Enabled pch in CMake.
No need to remove old pch includes.
2021-09-15 12:20:57 +03:00
Muzychenko Andrey c5b7c0ad16 Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
2021-09-14 15:33:18 +03:00
Muzychenko Andrey 28e2417ef9 Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
2021-09-09 11:40:54 +03:00
Muzychenko Andrey 2fe6d6d33a Removed windows.h dependency.
Added support for music in MDS format.
2021-09-06 16:27:58 +03:00
Muzychenko Andrey e0638c598d Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
2021-09-05 10:47:05 +03:00
Muzychenko Andrey 9a10d72e1f gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
2021-09-01 11:02:57 +03:00
Muzychenko Andrey a09ea75d80 SDL port v1, Windows only for now.
Working: graphics, sound, music (3dpb only).
Not working: GUI, user settings.
2021-08-27 13:29:41 +03:00
Muzychenko Andrey 10c83e8bf5 Fixed sound pops introduced by WaveMix upsampler.
This does not fix WINE issues, but at least you don’t have to up sample manually.
2021-08-19 09:29:32 +03:00
Muzychenko Andrey d5b44e44e1 Improved wav duration calculation - now supports sample rates other than 11025.
Bumped build tool version to VS2019.
2021-08-18 12:44:26 +03:00
George McMullen db08631ab9
Fix to the routine that opens the MIDI file.
In the original source code for Space Cadet and its related games, the MIDI sound track is opened with MCI_OPEN_TYPE. According to Microsoft's documentation (https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-open), this is for opening devices and not files. Windows' libraries were obviously robust enough to accommodate the error, but other platforms (i.e. WINE) expects things to be called the right way. The simple fix is to switch out MCI_OPEN_TYPE with MCI_OPEN_ELEMENT and move the info for the filename to the lpstrElementName variable.
2021-08-16 05:39:18 -07:00
Muzychenko Andrey 98f234fce3 Replaced GlobalAlloc with malloc.
WaveMix keeps GlobalAlloc for authenticity.
Fixed float to double casts.
Some cleanup.
2021-02-18 12:53:25 +03:00
Muzychenko Andrey 55984fbb08 Fixed x64 build warnings.
Replaced __intN with intN_t.
Some cleanup.
2021-02-16 19:03:45 +03:00
Muzychenko Andrey 5c3e9fea4c Added FT music loader.
Fixed mouse lock.
Some cleanup.
2021-02-15 18:55:54 +03:00
Muzychenko Andrey debe52c1e0 Added scalable window, mouse controls. 2021-02-09 18:09:44 +03:00
Muzychenko Andrey 1c5256a4c6 Added table resolution support.
Only works with FT .dat file.
FT music does not work - different format.
2021-02-06 16:53:47 +03:00
Muzychenko Andrey d594f5fdb7 Converted memory to direct pointers.
Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
2021-02-02 18:29:54 +03:00
Muzychenko Andrey 49f6132d23 Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
2021-01-31 17:29:53 +03:00
Muzychenko Andrey 6ff457eb68 Cleaned up objlist_class. 2021-01-30 14:19:25 +03:00
oz efc56e82d9 Compile releases with Windows subsystem. 2021-01-29 17:49:00 +03:00
oz cd4679194c x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
2021-01-29 16:42:05 +03:00
oz 6756c54d3b splash ready.
All subs ready, phase 1 complete.
2021-01-29 14:24:49 +03:00
oz 262b098610 Some renames, cleanup partman, loader. 2021-01-28 18:01:26 +03:00
oz 74306179a7 WaveMix ready. Fixed ball Z reset in TKickout. 2021-01-28 12:46:48 +03:00
oz 77f3f52e0d WaveMix v4. 2021-01-27 18:50:24 +03:00
oz 2945069de0 WaveMix v3. 2021-01-26 17:54:54 +03:00
oz 10af864767 WaveMix v2. 2021-01-25 17:46:50 +03:00
oz e824307b27 WaveMix v1. 2021-01-24 17:30:37 +03:00
oz b0080fd80a Sound ready. 2021-01-23 19:28:29 +03:00
oz 7d15427dd9 midi ready, TCollision cleanup. 2021-01-23 13:33:30 +03:00
oz 683e823193 control ready. 2021-01-23 09:57:16 +03:00
oz 847eb15d02 control: removed tag casts. 2021-01-22 12:53:16 +03:00
oz bdf2d930fd control v3. 2021-01-21 17:58:05 +03:00
oz d4febb4082 control v2. 2021-01-20 17:28:48 +03:00
oz 5252fb1b7e TRamp, TPinballTable ready. 2021-01-19 18:28:48 +03:00
oz f22077d8c8 TSink, TDemo ready. 2021-01-18 18:30:19 +03:00
oz 7e8f52c156 TDrain, TKickout, TLightBargraph, TPopupTarget, TSoloTarget ready. 2021-01-17 18:26:03 +03:00
oz ffd626fbc1 TBlocker, TBumper, TFlagSpinner, TGate, THole, TKickback, TWall ready. 2021-01-16 17:45:29 +03:00
oz 61fe0410b0 TFlipper, TFlipperEdge ready. 2021-01-10 15:22:06 +03:00
oz 87b4aa27e7 TFlipperEdge v1. 2021-01-09 19:11:03 +03:00
oz d19fb0476a TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready. 2021-01-08 18:50:12 +03:00
oz 9bd064bf15 TPlunger ready. TEdgeManager v1. 2021-01-07 19:00:38 +03:00
oz 1ea247e185 pb, cheats ready.
Collison v1, mouse fixed.
2021-01-06 17:06:50 +03:00
oz d267fd5c98 Fixed uninitialized memory. 2021-01-05 15:12:54 +03:00
oz 8b1f6f4cfa TLightGroup ready. 2021-01-05 12:02:43 +03:00
oz 230c981144 TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
oz a143b820af TBall, nudge v1, ready.
render occlude list.
2020-12-27 18:19:36 +03:00
oz 99fba56a34 TPinballTable v2. 2020-12-25 16:46:06 +03:00
oz 3097edf526 TTableLayer v1. 2020-12-20 14:13:12 +03:00
oz a6425b54f3 control v1. 2020-12-19 17:49:31 +03:00
oz 12066963f0 key mapper dialog, ready. 2020-12-13 16:05:19 +03:00
oz 2da95a2e8a score, high_score ready.
Added dialog rc.
2020-12-12 16:36:20 +03:00
oz fe254ef03c Added icon, textbox font.
TTextBox ready.
2020-12-11 19:03:13 +03:00
oz b412563ee3 Fixed timer. 2020-12-06 16:21:56 +03:00
oz 090beefd07 timer v1, ready.
winmain uninit.
message_handler tweaks.
2020-12-04 18:35:47 +03:00
oz fe66d33768 TTextBoxMessage v1, ready.
TTextBox v1.
2020-12-03 17:47:36 +03:00
oz 9ffab95d8e winmain message_handler v1. 2020-12-02 20:12:34 +03:00
oz d83c4e2b26 Proj v1, ready.
port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
2020-11-29 18:50:49 +03:00
oz 62a63bbf2e Correct inheritance for TPinballComponent, TCollisionComponent. 2020-11-28 15:59:42 +03:00
oz a1678120f8 vector_type is 3 x float, TCollisionComponent v1. 2020-11-28 14:39:12 +03:00
oz 0258363287 TEdgeSegment v1. 2020-11-21 18:14:40 +03:00
oz dbb69d8976 fullscrn v2, ready. 2020-11-16 17:12:31 +03:00
oz a4c64cc4c8 render v2, ready 2020-11-15 17:39:00 +03:00
oz 79bb0adab8 zdrv v1, ready. 2020-11-14 18:13:00 +03:00
oz 2376ffcbc1 gdrv v2, ready. 2020-11-13 19:04:58 +03:00
oz 989ba6cdb2 gdrv, render v1. 2020-11-08 18:37:59 +03:00
oz a925b6137f winmain v2.
FuncStats doc.
2020-11-07 18:41:14 +03:00
oz 7db64ae1c6 winmain v2.
fullscrn, pb v1.
2020-11-06 16:56:32 +03:00
oz 473ed6b9d9 winmain, memory, options v1. 2020-11-05 18:44:34 +03:00
oz 4157e79c83 Table, Component v2. Strings RC. 2020-11-04 16:22:52 +03:00
oz 5e94b5b513 Score, PinbalTable, PinballComponent v1
Placeholders for T piball component classes.
2020-11-01 18:45:29 +03:00
oz c55f6e5b98 Loader v2, ready. 2020-10-30 15:26:00 +03:00
oz b3b4fb39ef Loader v1. 2020-10-25 17:17:26 +03:00
oz 7d141d2931 Partman v2, ready. 2020-10-24 18:30:45 +03:00
oz 375db278c4 Partman v1.
DAT file format doc.
2020-10-18 18:08:41 +03:00
oz 2d96ba2dd0 Add project files. 2020-10-04 09:28:38 +03:00