1
0
Fork 0
mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-17 23:20:19 +01:00
Commit graph

78 commits

Author SHA1 Message Date
Muzychenko Andrey
4c196a9290 Added table resolution and UI scale options.
gdrv: blit directly to backing store of vScreen texture.
Added missing cheat_bump_rank sub, oops.
Fixed some warnings.
2021-09-22 15:50:07 +03:00
Muzychenko Andrey
c63c6701ac gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
2021-09-21 13:14:39 +03:00
Muzychenko Andrey
8bae7a5b05 Added user settings persistence.
Using ImGui .ini writer.
2021-09-16 10:57:46 +03:00
Muzychenko Andrey
af5a70785e Enabled pch in CMake.
No need to remove old pch includes.
2021-09-15 12:20:57 +03:00
Muzychenko Andrey
c5b7c0ad16 Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
2021-09-14 15:33:18 +03:00
Muzychenko Andrey
28e2417ef9 Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
2021-09-09 11:40:54 +03:00
Muzychenko Andrey
2fe6d6d33a Removed windows.h dependency.
Added support for music in MDS format.
2021-09-06 16:27:58 +03:00
Muzychenko Andrey
e0638c598d Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
2021-09-05 10:47:05 +03:00
Muzychenko Andrey
9a10d72e1f gdrv: simplified bitmap, fixed blit, improved SDL present.
Removed some Windows dependencies.
2021-09-01 11:02:57 +03:00
Muzychenko Andrey
a09ea75d80 SDL port v1, Windows only for now.
Working: graphics, sound, music (3dpb only).
Not working: GUI, user settings.
2021-08-27 13:29:41 +03:00
Muzychenko Andrey
10c83e8bf5 Fixed sound pops introduced by WaveMix upsampler.
This does not fix WINE issues, but at least you don’t have to up sample manually.
2021-08-19 09:29:32 +03:00
Muzychenko Andrey
d5b44e44e1 Improved wav duration calculation - now supports sample rates other than 11025.
Bumped build tool version to VS2019.
2021-08-18 12:44:26 +03:00
George McMullen
db08631ab9
Fix to the routine that opens the MIDI file.
In the original source code for Space Cadet and its related games, the MIDI sound track is opened with MCI_OPEN_TYPE. According to Microsoft's documentation (https://docs.microsoft.com/en-us/windows/win32/multimedia/mci-open), this is for opening devices and not files. Windows' libraries were obviously robust enough to accommodate the error, but other platforms (i.e. WINE) expects things to be called the right way. The simple fix is to switch out MCI_OPEN_TYPE with MCI_OPEN_ELEMENT and move the info for the filename to the lpstrElementName variable.
2021-08-16 05:39:18 -07:00
Muzychenko Andrey
98f234fce3 Replaced GlobalAlloc with malloc.
WaveMix keeps GlobalAlloc for authenticity.
Fixed float to double casts.
Some cleanup.
2021-02-18 12:53:25 +03:00
Muzychenko Andrey
55984fbb08 Fixed x64 build warnings.
Replaced __intN with intN_t.
Some cleanup.
2021-02-16 19:03:45 +03:00
Muzychenko Andrey
5c3e9fea4c Added FT music loader.
Fixed mouse lock.
Some cleanup.
2021-02-15 18:55:54 +03:00
Muzychenko Andrey
debe52c1e0 Added scalable window, mouse controls. 2021-02-09 18:09:44 +03:00
Muzychenko Andrey
1c5256a4c6 Added table resolution support.
Only works with FT .dat file.
FT music does not work - different format.
2021-02-06 16:53:47 +03:00
Muzychenko Andrey
d594f5fdb7 Converted memory to direct pointers.
Fixed memory leaks in uninit.
Fixed some of the code analysis warnings.
Enabled /MP build.
Cleaned up the code.
2021-02-02 18:29:54 +03:00
Muzychenko Andrey
49f6132d23 Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution.
Seems to work ok, even though BL is still 3DPB.
2021-01-31 17:29:53 +03:00
Muzychenko Andrey
6ff457eb68 Cleaned up objlist_class. 2021-01-30 14:19:25 +03:00
oz
efc56e82d9 Compile releases with Windows subsystem. 2021-01-29 17:49:00 +03:00
oz
cd4679194c x64 build - no collision bug found(
Either lost in decompilation or introduced in x64 port.
2021-01-29 16:42:05 +03:00
oz
6756c54d3b splash ready.
All subs ready, phase 1 complete.
2021-01-29 14:24:49 +03:00
oz
262b098610 Some renames, cleanup partman, loader. 2021-01-28 18:01:26 +03:00
oz
74306179a7 WaveMix ready. Fixed ball Z reset in TKickout. 2021-01-28 12:46:48 +03:00
oz
77f3f52e0d WaveMix v4. 2021-01-27 18:50:24 +03:00
oz
2945069de0 WaveMix v3. 2021-01-26 17:54:54 +03:00
oz
10af864767 WaveMix v2. 2021-01-25 17:46:50 +03:00
oz
e824307b27 WaveMix v1. 2021-01-24 17:30:37 +03:00
oz
b0080fd80a Sound ready. 2021-01-23 19:28:29 +03:00
oz
7d15427dd9 midi ready, TCollision cleanup. 2021-01-23 13:33:30 +03:00
oz
683e823193 control ready. 2021-01-23 09:57:16 +03:00
oz
847eb15d02 control: removed tag casts. 2021-01-22 12:53:16 +03:00
oz
bdf2d930fd control v3. 2021-01-21 17:58:05 +03:00
oz
d4febb4082 control v2. 2021-01-20 17:28:48 +03:00
oz
5252fb1b7e TRamp, TPinballTable ready. 2021-01-19 18:28:48 +03:00
oz
f22077d8c8 TSink, TDemo ready. 2021-01-18 18:30:19 +03:00
oz
7e8f52c156 TDrain, TKickout, TLightBargraph, TPopupTarget, TSoloTarget ready. 2021-01-17 18:26:03 +03:00
oz
ffd626fbc1 TBlocker, TBumper, TFlagSpinner, TGate, THole, TKickback, TWall ready. 2021-01-16 17:45:29 +03:00
oz
61fe0410b0 TFlipper, TFlipperEdge ready. 2021-01-10 15:22:06 +03:00
oz
87b4aa27e7 TFlipperEdge v1. 2021-01-09 19:11:03 +03:00
oz
d19fb0476a TRollover, TOneway, TLightRollover, TTripwire, TEdgeManager ready. 2021-01-08 18:50:12 +03:00
oz
9bd064bf15 TPlunger ready. TEdgeManager v1. 2021-01-07 19:00:38 +03:00
oz
1ea247e185 pb, cheats ready.
Collison v1, mouse fixed.
2021-01-06 17:06:50 +03:00
oz
d267fd5c98 Fixed uninitialized memory. 2021-01-05 15:12:54 +03:00
oz
8b1f6f4cfa TLightGroup ready. 2021-01-05 12:02:43 +03:00
oz
230c981144 TLight, TTimer, TSound, TComponentGroup ready. 2021-01-01 16:14:11 +03:00
oz
a143b820af TBall, nudge v1, ready.
render occlude list.
2020-12-27 18:19:36 +03:00
oz
99fba56a34 TPinballTable v2. 2020-12-25 16:46:06 +03:00